Author Topic: Achievement Ideas  (Read 1317 times)

Offline RCIX

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Achievement Ideas
« on: June 08, 2010, 02:06:14 AM »
So, Tidalis needs a zillion achievements and i plan to offer some! :D

 * Well-Rounded -- Win a Custom game with 2 or more modes active
 * Multi-Skilled -- Win a Custom game with 4 or more modes active
 * Jack of all trades -- Win a Custom game with 6 or more modes active
 * Trying It Out -- play at least one Adventure, Custom, Quick, and Puzzle level.
 * Just Warming Up -- get 5000 points in one move in a Quick Game
 * Pretty Hot -- get 10000 points in one move in a Quick Game
 * Great Balls Of Fire! -- get 15000 points in one move in a Quick Game
 * Casual Collector -- collect more than 2000 total collectibles
 * Hobbyist Collector -- Collect more than 6000 total collectibles
 * Collector Nut -- Collect more than 10,000 total collectibles
 * The Meta-Achievement -- get all the other achievements (;) just joking)
 * [mode] Apprentice -- score 10,000 points total over games in [mode] Quick Game
 * [mode] Master -- get 50,000 points total over games in [mode] Quick Game
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Offline x4000

  • Chris Park, Arcen Games Founder and Lead Designer
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Re: Achievement Ideas
« Reply #1 on: June 08, 2010, 08:38:30 AM »
Awesome, that's great! We can definitely use those! :)
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline RCIX

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Re: Achievement Ideas
« Reply #2 on: June 08, 2010, 06:44:31 PM »
You're welcome :)

A side question: what are collectibles for anyway? will you be using them to get unlockables or more story levels or something?

Avid League player and apparently back from the dead!

If we weren't going for your money, you wouldn't have gotten as much value for it!

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rubikscube

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Re: Achievement Ideas
« Reply #3 on: June 08, 2010, 07:53:02 PM »
definetly needs some "impossible" ones or at least very hard but not from luck.

Offline x4000

  • Chris Park, Arcen Games Founder and Lead Designer
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Re: Achievement Ideas
« Reply #4 on: June 08, 2010, 09:34:53 PM »
A side question: what are collectibles for anyway? will you be using them to get unlockables or more story levels or something?

That... is for you to decide. ;)  When the story is complete (and the adventure), it will make more sense.  Suffice it to say, though, that this is one time when I won't give a direct answer, because it takes the fun out of it (for you as much as me). :)
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!