Thank you very much! It's certainly something that is making me extremely happy, too. Looks like we
might have a new AI War-like franchise on our hands, although it's too early to say. Skyward Collapse started strong and then petered off.
TLF is currently vying closely for #1 launch of ours with Valley 1, which had an incredibly amazing launch. Right now TLF is in #2, but not by a whole lot. And that's without a large banner rotation on Steam for TLF, with extra competition in the store, and without as much press coverage on the actual release day (we knew we'd be sacrificing that by releasing when we did, but it was a calculated risk based on the extra time on the Steam storefront).
And that's just the Steam numbers. Humble is doing well, GreenManGaming has not launched yet, and I don't yet have any idea what Gog.com is doing. So... I'm a relieved guy. Today is the first day I've taken off in about two months. It was also the third time I've left the house (my yard excepted) in the last three weeks. The other two times were brief trips out to Sweet Tomatoes with my inlaws, and that was it. PC Gamer thinks I might have a time turner, but the truth is a lot more mundane.
Looking at the numbers, after less than 1 day we are about 10% of the way to breaking even on the creation of the game, which I'm pleased with. By this time tomorrow, TLF will likely have outsold the entirety of all Bionic Dues sales to date. That game just never really got discovered as it seemed to deserve to, but I'm really glad TLF is connecting with folks so well.
Knock on wood, hopefully this continues; it's been a rough year. Or years, depending on how you look at it. And I could definitely use a reprieve from some of the finance-related stress.