What do you mean by de-syncing the animations? Turning off contrails, etc? I believe we already have settings for that sort of thing, but if not it certainly is on the list. Typically Keith adds those sorts of things automatically, heh, but if not we will.
For the lancers, I am not sure about that. There are a lot of permutations, and that is one of many I have not tried. I am sure there are 50 exploits at the moment, to be honest. With various things we've been doing things like putting energy absorbers on certain hulls to make battleships not threaten them but make the battleships still have crazy dps in a spread on everything else, etc.
A lot of the balance will come to tuning numbers (the lancers look too powerful right now in general, given they are AOE), and then the other parts will come down to adding more specialized resistances, etc, to keep all the ships in roles that make sense.