Author Topic: Sound effects for solar map and race? (trivial)  (Read 2631 times)

Offline Professor Paul1290

  • Sr. Member Mark II
  • ****
  • Posts: 395
Sound effects for solar map and race? (trivial)
« on: March 18, 2014, 08:54:44 pm »
This is a bit on the trivial and cheesy side, but are there any other planned sound effects for the solar map and various race interaction screens?

Perhaps ordering a race to attack or something like that would play a clip of weapons fire and maybe "Industrialize" would play clip of power tools.

It might be nice for solar map events like the kind that appear on the right side of the screen, to make them jump out a bit more. It could be another way to get such events to jump out in a very "hey stuff is happening you might want to investigate" kind of way.

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: Sound effects for solar map and race? (trivial)
« Reply #1 on: March 18, 2014, 08:59:15 pm »
Good point!  For later polish though.
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline Teal_Blue

  • Hero Member Mark II
  • *****
  • Posts: 935
Re: Sound effects for solar map and race? (trivial)
« Reply #2 on: March 18, 2014, 09:02:31 pm »
sounds reasonable to me.  :)


Offline Professor Paul1290

  • Sr. Member Mark II
  • ****
  • Posts: 395
Re: Sound effects for solar map and race? (trivial)
« Reply #3 on: March 18, 2014, 09:04:28 pm »
Now that I think about it, voice clips could work too for more "important" or "time-sensitive" events.

I can totally hear "The Skylaxians are under attack!" in Hydral voice.  :P

Offline Teal_Blue

  • Hero Member Mark II
  • *****
  • Posts: 935
Re: Sound effects for solar map and race? (trivial)
« Reply #4 on: March 18, 2014, 09:05:37 pm »
:)  that would be cool!

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: Sound effects for solar map and race? (trivial)
« Reply #5 on: March 18, 2014, 09:06:34 pm »
Now that I think about it, voice clips could work too for more "important" or "time-sensitive" events.

I can totally hear "The Skylaxians are under attack!" in Hydral voice.  :P

There's actually quite a bit of voice work in progress with a "computer" female voice.  For the more important clips, in particular.
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline Professor Paul1290

  • Sr. Member Mark II
  • ****
  • Posts: 395
Re: Sound effects for solar map and race? (trivial)
« Reply #6 on: March 18, 2014, 09:07:31 pm »
Now that I think about it, voice clips could work too for more "important" or "time-sensitive" events.

I can totally hear "The Skylaxians are under attack!" in Hydral voice.  :P

There's actually quite a bit of voice work in progress with a "computer" female voice.  For the more important clips, in particular.

I was just thinking of that too.  :D

Offline Teal_Blue

  • Hero Member Mark II
  • *****
  • Posts: 935
Re: Sound effects for solar map and race? (trivial)
« Reply #7 on: March 18, 2014, 09:31:56 pm »
:)   Com-put-er... analyzing.... beep...beep....beep!  Illogical!   Illogical!.... Does NOT compute! 

:)  well... maybe something else, like... "Hey handsome... you wanna push some buttons... or what... ?

Well... maybe not, haha... might be too much!!

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: Sound effects for solar map and race? (trivial)
« Reply #8 on: March 18, 2014, 09:39:18 pm »
The computer is pretty taunty, actually.  My favorite one is "Looks like somebody's been making friends! ...And I don't mean you."
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline Teal_Blue

  • Hero Member Mark II
  • *****
  • Posts: 935
Re: Sound effects for solar map and race? (trivial)
« Reply #9 on: March 18, 2014, 10:16:36 pm »
The computer is pretty taunty, actually.  My favorite one is "Looks like somebody's been making friends! ...And I don't mean you."


haha, that's cute.

:)

Offline Histidine

  • Hero Member
  • *****
  • Posts: 581
Re: Sound effects for solar map and race? (trivial)
« Reply #10 on: March 18, 2014, 11:21:53 pm »
"In light of the extinction of your species, I am obliged to point out that you will be forever alone. My condolences."

Offline Teal_Blue

  • Hero Member Mark II
  • *****
  • Posts: 935
Re: Sound effects for solar map and race? (trivial)
« Reply #11 on: March 18, 2014, 11:26:51 pm »
:(   poor hydral.


Offline Oralordos

  • Sr. Member Mark III
  • ****
  • Posts: 434
  • Suffering from Chronic Backstabbing Disorder
Re: Sound effects for solar map and race? (trivial)
« Reply #12 on: March 19, 2014, 01:24:31 am »
Is it intended to make me think of GLaDOS with that clip?

Offline Mick

  • Hero Member Mark II
  • *****
  • Posts: 911
Re: Sound effects for solar map and race? (trivial)
« Reply #13 on: April 12, 2014, 08:25:39 am »
I don't really care for the voice additions. Some of them are overly long and trying too hard to be funny. I think a simple "The [race] are now spacefaring." would go a long way.

It seems you are going for some kinda GlaDOS vibe, but it isn't working.

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: Sound effects for solar map and race? (trivial)
« Reply #14 on: April 12, 2014, 09:27:53 am »
* A lot of the voice tracks were playing too frequently to be enjoyable.  We've cut it back substantially so that you hear fewer of them, and more rarely.  It makes them a welcome addition for really important events, rather than something you hear over-frequently for common events.

I was thinking that some were overused anyhow.  Spacefaring, game start, war declarations, not-the-last-planet of a race lost, and your flagship being destroyed.  The others are all far more rarely used, which I think is important for humor in general.  I don't care what the joke is, if you tell it four times it stops being too funny.
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!