From the .991 changelog:
Slowing Of The "Out Of Your Control" Ongoing Racial Attitude Shifts
I'm not dead-set against this but this one has me somewhat nervous.
I mean, I can understand wanting to not let things spiral completely out of the player's control, but that can be overcome somewhat by spending time with the game.
On the other hand, slowing things down risks ending up with a simulation that seems too passive and makes it feel like nothing is happening, which I think is even worse.
A player who sees a active simulation and fails to control things knows there is a game to be played and can learn and try again if they want to.
A player who is unimpressed by what's happening in the simulation concludes the game isn't as deep or challenging as he/she thought and plays something else.
Ideally you don't want either happening, but I see the current extreme as being somewhat annoying and the other extreme as being downright catastrophic.
Seeing things like "slowed 10x" makes it seem potentially overkill, but maybe it isn't. I mean, on the other hand the changes to ground combat ability for the races seemed extreme, but seemed to turn out OK.