Author Topic: New attitude buildings (with nifty chart!)  (Read 3262 times)

Offline windgen

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New attitude buildings (with nifty chart!)
« on: April 30, 2014, 02:05:45 am »
First, the fact that these buildings replace trade as the main means of increasing relationships between races means that Matter Compression and Matter Transmission techs are absolutely vital.

Second, there's the fact that there are like twelve different buildings, which produce vibes for four different races.  The complexity is really hard to grasp.  "So I want to make race X like me...What are my options?  Who's going to get mad?"

Third, you will want to build the buildings that a race objects to on their world.  E.g. have Andors build Hologram Channel: Reality, so the -0.30 penalty is irrelevant.  Building in this style gives you an advantage, but also restricts the federations that can form.  It also seems wrong for role-playing reasons.

Attached is my idea for computer advisor screen to summarize the races.  It would be nice to have the race icon clickable, which would filter out only the buildings that affect the attitude of that race.
« Last Edit: April 30, 2014, 02:09:45 am by windgen »

Offline windgen

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Re: New attitude buildings (with nifty chart!)
« Reply #1 on: April 30, 2014, 02:39:54 am »

Here is the HTML source code for the chart.  If you don't know what this is for, you can ignore this post.

I want others to be able to produce a new version of the chart to reflect changes in future versions (or fix data entry screwups) without needing to resort to an image editor.  I'll fix any problems in the chart that I'm made aware of, but I don't spend much time on these forums.  When I do, it's usually for whatever Arcen title I'm currently playing.  I'm sure there are a few forum regulars who can easily use this code to regenerate the chart when the numbers change, so I'm just throwing it out there.

Code: [Select]
<html>
<head>
<!--
Quick instruction manual:

- Copy/paste this text into your favorite text editor.
- Save in TLF base directory.
- Rename resulting .txt file to .html extension.
- Actual data is in "buildings" JSON object, format should be self explanatory.
- Produce chart by taking a screenshot, then using your favorite image editor.

Some advise on versions:

- Be sure to bump version letter and note your name in modified-by.
- Numeric part of version should match game version
- Letter part of version represents revisions to the chart within one game version.

If you have too much time on your hands, feel free to add the following features:

- Filter by race, when clicking on race's icon.
- Alternate printer-friendly color scheme.
- Automatic export to data URL using Domvas library, see http://stackoverflow.com/questions/2754118/how-to-save-export-a-dom-element-to-an-image
- Host it on your website :)

-->
<title>
</title>
<style>
body  { background : #000000;
        color      : #ffffff;
      }
table { border-collapse : collapse; }
td    { border     : 1px solid #ffffff; }
td.plus  { color   : #00ff00; }
td.minus { color   : #ff4040; }
</style>
<script type="text/javascript">

"use strict";

var buildings = [
    [
        "Arms Dealer",
        [
         ["Burlusts"  , "+30"],
         ["Acutians"  , "+15"],
         ["Skylaxians", "-15"],
         ["Thoraxians", "-30"]
        ]
    ],
    [
        "Confectionary",
        [
         ["Burlusts"  , "+30"],
         ["Peltians"  , "+15"],
         ["Evucks"    , "-30"]
        ]
    ],
    [
        "Cryo-Storage Warren",
        [
         ["Skylaxians", "+30"],
         ["Evucks"    , "+15"],
         ["Burlusts"  , "-15"],
         ["Thoraxians", "-30"]
        ]
    ],
    [
        "Gladiatorial Arena",
        [
         ["Burlusts"  , "+30"],
         ["Acutians"  , "+15"],
         ["Andors"    , "-15"],
         ["Skylaxians", "-30"]
        ]
    ],
    [
        "HG: Adventure",
        [
         ["Boarines"  , "+30"],
         ["Thoraxians", "+15"],
         ["Andors"    , "-30"],
         ["Peltians"  , "-30"]
        ]
    ],
    [
        "HG: Documentaries",
        [
         ["Evucks"    , "+30"],
         ["Skylaxians", "+15"],
         ["Boarines"  , "-15"],
         ["Burlusts"  , "-30"]
        ]
    ],
    [
        "HG: Family Stories",
        [
         ["Peltians"  , "+30"],
         ["Skylaxians", "+15"],
         ["Thoraxians", "-15"],
         ["Boarines"  , "-30"]
        ]
    ],
    [
        "HG: Inappropriate",
        [
         ["Burlusts"  , "+30"],
         ["Evucks"    , "+30"],
         ["Peltians"  ,  "-5"],
         ["Skylaxians", "-30"]
        ]
    ],
    [
        "HG: Reality",
        [
         ["Acutians"  , "+30"],
         ["Burlusts"  , "+15"],
         ["Skylaxians", "-15"],
         ["Andors"    , "-30"]
        ]
    ],
    [
        "HG: Sports",
        [
         ["Andors"    , "+30"],
         ["Peltians"  , "+15"],
         ["Boarines"  , "-15"],
         ["Evucks"    , "-30"]
        ]
    ],
    [
        "Hydroponics",
        [
         ["Boarines"  , "+30"],
         ["Evucks"    ,  "+5"],
         ["Peltians"  ,  "-5"],
         ["Burlusts"  , "-30"]
        ]
    ],
    [
        "Interactive Teaching Museum",
        [
         ["Skylaxians", "+30"],
         ["Evucks"    , "+15"],
         ["Boarines"  ,  "+5"],
         ["Burlusts"  ,  "-5"]
        ]
    ],
    [
        "Pastoral Hideaway",
        [
         ["Peltians"  , "+30"],
         ["Andors"    ,  "+5"],
         ["Burlusts"  , "-15"],
         ["Acutians"  , "-30"]
        ]
    ],
    [
        "Philosophic Academy",
        [
         ["Evucks"    , "+30"],
         ["Skylaxians", "+15"],
         ["Burlusts"  ,  "-5"]
        ]
    ],
    [
        "Protein Vats",
        [
         ["Evucks"    , "+30"],
         ["Boarines"  , "+15"],
         ["Burlusts"  , "-15"],
         ["Thoraxians", "-30"]
        ]
    ]
];

var race2id = {
    "Acutians" : 0,
    "Andors" : 1,
    "Boarines" : 2,
    "Burlusts" : 3,
    "Evucks" : 4,
    "Peltians" : 5,
    "Skylaxians" : 6,
    "Thoraxians" : 7
    };

var NUM_RACES = 8;

function go()
{
    var d_table = document.getElementById("thetable");
    for(var i=0;i<buildings.length;i++)
    {
        var d_tr = document.createElement("tr");
        var bname = buildings[i][0], boosts = buildings[i][1];

        var d_td_bname = document.createElement("td");
        d_td_bname.appendChild(document.createTextNode(bname));
        d_tr.appendChild(d_td_bname);

        var d_td = []
        for(var j=0;j<NUM_RACES;j++)
        {
            var d_td_j = document.createElement("td");
            d_td.push(d_td_j);
            d_tr.appendChild(d_td_j);
        }

        for(var j=0;j<boosts.length;j++)
        {
            var race = boosts[j][0], bvalue = boosts[j][1];
            var d_text = document.createTextNode(bvalue);
            var k = race2id[race];
            var d_td_k = d_td[k];
            var cname;
            if (bvalue === "0")
                continue;
            else if (bvalue.indexOf('-') >= 0)
                cname = "minus";
            else
                cname = "plus";
            d_td_k.className = cname;
            d_td_k.appendChild(d_text);
        }
        d_table.appendChild(d_tr);
    }
    return;
}

window.onload = go;

</script>
</head>
<body>

<table id="thetable">
<tr>
<td>windgen's TLF attitude table<br>v1.008a</td>
<td><img src="RuntimeData/Images/Factions/Acutian.png"></td>
<td><img src="RuntimeData/Images/Factions/Andor.png"></td>
<td><img src="RuntimeData/Images/Factions/Boarine.png"></td>
<td><img src="RuntimeData/Images/Factions/Burlust.png"></td>
<td><img src="RuntimeData/Images/Factions/Evuck.png"></td>
<td><img src="RuntimeData/Images/Factions/Peltian.png"></td>
<td><img src="RuntimeData/Images/Factions/Skylaxian.png"></td>
<td><img src="RuntimeData/Images/Factions/Thoraxian.png"></td>
</tr>
</table>

created-by:  windgen<br>
modified-by: <br>

</body>
</html>

Offline lifehole

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Re: New attitude buildings (with nifty chart!)
« Reply #2 on: April 30, 2014, 04:57:47 am »
Wow, very useful chart here, good stuff. Thanks for creating this.

Offline Histidine

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Re: New attitude buildings (with nifty chart!)
« Reply #3 on: April 30, 2014, 06:37:23 am »
Some of the effects seem really weird. What do the Evucks have against sweets? But Burlusts really like them... ...

Ah well, I can file it away with questions like "why is the strapless gown the best Peltian bribe item?"

Offline lifehole

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Re: New attitude buildings (with nifty chart!)
« Reply #4 on: April 30, 2014, 07:39:17 am »
HAHA I'm imagining a barn owl in a gown now, thanks.

Also the evucks are sour, cynical people while the burlusts are full of vigor and energy.

Offline Misery

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Re: New attitude buildings (with nifty chart!)
« Reply #5 on: April 30, 2014, 08:55:19 am »
I love how the Thoraxians for the most part just couldnt care less about most of those.  The Burlusts seem the more aggressive sort, they hate plenty of things, particularly "smart" stuff, and like violent stuff, and sugar, which I assume is to make them more hyper, and thus more violent.

The Thoraxians, these horrible galactic terrors, they.... just dont really care.  It gives me an image of the Burlusts charging into battle with a "YAAAAAAAARRRRGGGGHHHHH!!!!" battlecry, while the Thoraxians head out to the fields of stabbing with a resounding "meh".

Offline Draco18s

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Re: New attitude buildings (with nifty chart!)
« Reply #6 on: April 30, 2014, 09:10:25 am »
HAHA I'm imagining a barn owl in a gown now, thanks

You're welcome

Offline lifehole

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Re: New attitude buildings (with nifty chart!)
« Reply #7 on: April 30, 2014, 09:26:14 am »
I love how the Thoraxians for the most part just couldnt care less about most of those.  The Burlusts seem the more aggressive sort, they hate plenty of things, particularly "smart" stuff, and like violent stuff, and sugar, which I assume is to make them more hyper, and thus more violent.

The Thoraxians, these horrible galactic terrors, they.... just dont really care.  It gives me an image of the Burlusts charging into battle with a "YAAAAAAAARRRRGGGGHHHHH!!!!" battlecry, while the Thoraxians head out to the fields of stabbing with a resounding "meh".

Well they're basically mind-controlled ants, so yeah.

Also in response to the furaffinity peacock in a dress: Do I want to know how you know where to find this image? haha

Offline Draco18s

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Re: New attitude buildings (with nifty chart!)
« Reply #8 on: April 30, 2014, 11:01:25 am »
Also in response to the furaffinity peacock in a dress: Do I want to know how you know where to find this image? haha

He's a friend of mine.
I also made that post while sitting in the doctor's office on a tablet with an iffy 3G connection.

Offline MaskityMask

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Re: New attitude buildings (with nifty chart!)
« Reply #9 on: May 02, 2014, 11:59:17 am »
Nice chart, makes stuff much easier to plan :)

And I see that thoraxians only like... Adventure programs? Huh.

Offline Draco18s

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Re: New attitude buildings (with nifty chart!)
« Reply #10 on: May 02, 2014, 12:59:52 pm »
I'm confused as to why they'd be turned off by protein vats.

Offline MaskityMask

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Re: New attitude buildings (with nifty chart!)
« Reply #11 on: May 02, 2014, 01:15:29 pm »
I'm confused as to why they'd be turned off by protein vats.

Umm... I guess because bugs a great source of protein?

Yeah, I don't have a clue. Why do burlust dislike protein as well? You'd think they would like anything that makes muscle grow. Or maybe they just prefer meat to factory products... I'm just guessing randomly here.

I still find Inapporiate Content channel hilarious

Offline wwwhhattt

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Re: New attitude buildings (with nifty chart!)
« Reply #12 on: May 02, 2014, 02:34:32 pm »
I'm confused as to why they'd be turned off by protein vats.
It gives you a reason on the relationship screen.

In my last game I built pastoral hideaways for the Thoraxians, and eventually the Acutians became so disgusted with their sentimentality that they split up the SAP, declared war on them and completely wiped them out.

I never checked with the Pelatians, but I assume they found the bucolic insects charming.

Offline chemical_art

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Re: New attitude buildings (with nifty chart!)
« Reply #13 on: May 02, 2014, 02:45:34 pm »
I'm confused as to why they'd be turned off by protein vats.

In my last game I built pastoral hideaways for the Thoraxians, and eventually the Acutians became so disgusted with their sentimentality that they split up the SAP, declared war on them and completely wiped them out.


I laughed, because in a perfect world events like this should define TLF. I didn't like X, so I <did> Y, and sudden the X problem disappeared...in one way or another
Life is short. Have fun.

Offline MaskityMask

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Re: New attitude buildings (with nifty chart!)
« Reply #14 on: May 02, 2014, 02:49:15 pm »
Its kinda funny to make thoraxians and burlust to broadcast family programs :P Gotta be very interesting to see. I wonder if they sing and dance. Or burlust interactive learning museum. Those burlust university students need SOME place to work at after all

Speaking of which, if "Inapporiate Content" means what it sounds like, then it becomes kinda hilarious because burlust like it and you wouldn't ever build it on burlust planet so... Burlust are watching "Inapporiate content" programs starring skylaxians/thoraxians/peltians/whatever and really enjoying it it seems.