Yeah, it's just the combat tactical battles and then the overall strategic stuff. I have considered doing some other forms of minigames just as a fun diversion at some point (well past 1.0), but those would be in the spirit of increasing the sandboxiness/feeling-of-you-can-do-anything. That's a long way off, though, and you raise some good points on it. Might well never happen, Nd even of it did they would be options that could be enabled/disabled (aka how if you hate a minor faction in AI War, you just don't turn it on).
So no worries!