Author Topic: List of bugs / Super unbalanced things  (Read 1037 times)

Offline Specimen128

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List of bugs / Super unbalanced things
« on: April 22, 2014, 02:47:32 am »
Bugs / Imbalance

-I have a science outpost but can't cure Teethworms from the Boarine (-4500 medical) I clic design vaccine but it does nothing.
-I can build infinite outposts for 0 cost after building one
-It says technology has been found on a planet but it's always on the same planet: Skylaxians
-I can do the missions with the Burlust to gain influence over and over and gain infinite influence. The duel is dumb, it's 1 ship i can kite for ever
-I can get -500 influence with the actuarians by stealing their minerals and giving them to whoever I want for a TON of influence / effet on a race.
-I end up with 38000 voting proxy with the ewoks when it costs like 5 to do something

Annoying stuff:
- I have to clic over and over to make a race trade technology, so repetitive.
-Hard to know whats ally or not, the colors are unclear
-Can't lose. Need an Ironman mode.
-Some missions are bugged, i just spawn next to the thing i have to capture and can just wait
-Ground combat and minerals arent well explained.
« Last Edit: April 22, 2014, 02:52:01 am by Specimen128 »

Offline alocritani

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Re: List of bugs / Super unbalanced things
« Reply #1 on: April 22, 2014, 03:09:45 am »
-Can't lose. Need an Ironman mode.

Ironman mode is available in "advanced start"

Offline Misery

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Re: List of bugs / Super unbalanced things
« Reply #2 on: April 22, 2014, 03:50:14 am »
Bugs / Imbalance

-I have a science outpost but can't cure Teethworms from the Boarine (-4500 medical) I clic design vaccine but it does nothing.
-I can build infinite outposts for 0 cost after building one
-It says technology has been found on a planet but it's always on the same planet: Skylaxians
-I can do the missions with the Burlust to gain influence over and over and gain infinite influence. The duel is dumb, it's 1 ship i can kite for ever
-I can get -500 influence with the actuarians by stealing their minerals and giving them to whoever I want for a TON of influence / effet on a race.
-I end up with 38000 voting proxy with the ewoks when it costs like 5 to do something

Annoying stuff:
- I have to clic over and over to make a race trade technology, so repetitive.
-Hard to know whats ally or not, the colors are unclear
-Can't lose. Need an Ironman mode.
-Some missions are bugged, i just spawn next to the thing i have to capture and can just wait
-Ground combat and minerals arent well explained.


Ground combat is indeed an issue; that one has been brought up in a few places and is in the Mantis tracker, so it's likely to get a fix soon.

As for minerals, if you havent already figured it out by now, their main purpose is in construction.  Making buildings or outposts.... both very important things.... always requires minerals of some sort.  The game of course never really points this out.... it took me bloody forever to notice any of this and figure out that this is their main use.

I think the thing with the Peltians and their voting proxies is a glitch; there's a number of things that can cause a really absurd amount of those, yet all costs are calibrated for something much lower.