What X things would you like Arcen to focus on first? [Updated for 1.012]
- Autoresolve - Autoresolve still isn't working quite right.
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3 (2.6%)
- Typos - There are grammatical and spelling typos in the various texts.
-
1 (0.9%)
- Assorted Mantis Bugs - The Mantis tracker has hundreds of small bugs of various kinds.
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4 (3.4%)
- Quests - Add new quests.
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17 (14.7%)
- RCS - Fix the enormous swings in RCS. Reduce the impact of the larger events. Return Technology and Building RCS modifers to a reasonable level.
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9 (7.8%)
- Events - Reduce the impact of events and add new events.
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1 (0.9%)
- Tooltips - Add more mechanic explanations to the tooltips.
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8 (6.9%)
- Race AI - Work on adding deeper Race AIs so that they do things other than declare war and declare more war.
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20 (17.2%)
- Player Combat - Improve Player Combat.
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5 (4.3%)
- Increase Information Screen Content - Add more mechanic information and adjust the layout of information screens so players can see why things happen.
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10 (8.6%)
- Race Fleet Combat & Planetary Attacks - Work on Fleet versus Fleet and Fleet versus Planet combat.
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1 (0.9%)
- Event Pausing - Add a Paradox like event pausing system.
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3 (2.6%)
- Player Weapons - Add more weapon options for player ship.
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1 (0.9%)
- Burlust Duels - Change how Burlust Duels work.
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1 (0.9%)
- Federation AI - Add an AI for the Federation which influences member races actions.
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11 (9.5%)
- Add additional information screens - Show more information and how that information is mechanically derrived
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7 (6%)
- Enable debug mode on compiled copies - Allow us to turn on debug mode or whatever you are using to see the mechanics of what's going on. We can help better if we can get more information.
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2 (1.7%)
- Recode the game nonmechanic parameters to xml files - Someone want to convince Chris/Keith to rebuild the engine from the ground up and put everything in xml files so we can mod test things
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2 (1.7%)
- New Features - Add cool new features that we how no idea were possible.
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5 (4.3%)
- Give the player more power - Increase the impact of player actions (e.g., dispatch and government deals, not quests/events/etc)
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5 (4.3%)
Total Members Voted: 0