Hey everybody! So, we've got a variety of ship classes in the game, but we need better names for some of them. The problem with some of the current names is that they are based on naval sizes, which really aren't appropriate here because the differences in ship scale are not high enough. Before anyone suggests it: They also really should not be named after their guns, because a lot of the various pilots bring their own equipment and will be able to do things like swapping out guns.
So what I am really looking for are names that speak to the role of the ship in combat, which is something that does not change regardless of what sort of pilot you put in there. How that ship fills the role might shift dramatically or subtly, but the general role is still the same either way.
Here are the ship names, with the problem ones flagged:
Basic Ship Progression From Smallest To Largest
1. Interceptor - these are basically like fighter jets, in a lot of ways. They are blazing fast, but have only so-so guns. They come in big swarms, and they have to do strafing runs. They get a bonus to their deflection when moving at speed, so strafing runs are not actually a disadvantage. They are tiny and have very weak hulls compared to all other ships.
2. Frigate (problem) - These are frigate-sized, Keith informs me, but really this does not speak to their combat role. A lot of the ships are frigate-sized, but fill very different combat roles. This "frigate" is kind of a slightly larger, slower, fighter with larger guns and lower speed. It's built for punching into larger targets at a measured pace, as opposed to swarming larger targets. Doesn't do well against large swarms of stuff. Frigates really are kind of like half-tracks in ground combat, but calling them that might be kind of odd. I don't know. Possibly calling these Terrapins might get the idea across better in terms of them being armored and slower, although they are still not THAT slow; overall, they are a middle-speedy sort of ship, honestly.
3. Destroyer (problem) - So, these aren't really destroyer-sized in the naval sense. These are more powerful than frigates in this game, and they come in lower numbers, though. Destroyers are a solid midsize ship that are particularly after large hulls and shielded targets. The destroyer is really about punching holes in big things. So, let's go with something like that. We get a chance to use some fairly obscure words that do actually have a proper meaning for these things, I would say. So we could use Poniard, in this case. Though that is perhaps something with too little meaning to be recognizable quickly. Thoughts on that?
3. Cruiser (problem) - Cruisers are an upper-midsize ship that are, one the one hand, built for specialty situations like fighting around obstacles or hitting targets that are hard to track, etc. But beyond that, they are kind of a "good all around" ship that is beefier than a destroyer, but not super specialized at anything. These are kind of the workhorse of the late game in some ways. Cruisers on the one hand remind me of a kris knife with their curved shots, but that is getting a bit specific, because probably some pilots might used shots that are not curved. Garron is kind of an interesting name that might work. Sthenia is also cool, though hard to say. Bracer is pretty nice.
4. Aegis - Aegis are giant and armored and slow, and are what we used to call Battleships. They are the largest non-centerpiece ships, by far. They are particularly aimed at clearing masses of smaller ships. Their shots are pretty darn ineffective against things like flagships and other centerpieces (shields absorb the Aegis's energy shots pretty well), but these can help you dominate so that your smaller craft swoop in.
Pirate Ship Progression From Smallest To Largest
1. Pirate Interceptor - A more powerful version of the regular interceptor, with a few unique traits.
2. Pirate Frigate (problem) - A more powerful version of the regular frigate, with a few unique traits.
3. Pirate Lancer - A midsize ship with gravity lances as a central aspect of its role. You can't define its role without keeping the lances, so that makes this easy to keep the same.
4. Pirate Sniper - A midsize sniper ship.
5. Pirate Destroyer (problem) - A more powerful version of the regular destroyer, with a few unique traits.
Centerpieces (All Fine, But Just In Case You Are Curious)
Flagship
Freighter
Troop Ship
Orbital Bomber
Armed Spy Drone
Pirate Flagship
Thoraxian Exterminator
Acutian Executor
Peltian Solar Fortress
Skylaxian Battle Carrier
Burlust Longship
Boarine Tusker
Evuck Herald
Andor Suppressor
Manufacturing Outpost
Science Outpost
Military Outpost
Pirate Base
Ideas are very welcome!