So I've avoided reading most of the change logs, watching the videos, and so on. As such, I don't know how the game plays, or what I'm supposed to do other than what it tells me. Fired things up this morning for my first game... and was dead within about a minute. I'm only kind of clear why, because it seems like I'm using pistols and they're using nukes.
Fundamentally, I don't know what I'm supposed to be doing. I just hit Quick Start, read the text that came up, and saw two ships that I figured I'm supposed to kill. Here's where things went wrong. If this sounds harsh, then I'm sorry for that. Not trying to be mean, just giving an honest first impression.
1. It looks good. I enjoy the sound. It alt+tabs well. I ended up hitting alt+tab a lot while writing this.
2. Initially, at the start of the first combat, a wall of text appears. Behind that, the cursor was active with a ship outline. I realized later that's what it looks like when you're telling your ship where to move. Weird bug, but no problem. The wall of text is kind of a problem as it's just thrown at me at all at once, but I read it all.
3. There's some circles around my ship, I assume that's how far I can move. I'm not sure why there is four of them instead of one, what do the different distances mean?
4. I'll back up to get some distance with these two enemies. Next, I'll hover over them to see if they have any weaknesses (as the wall of text told me to do). The damage modifier text on enemy ships is hard to read. The grey doesn't stand out at all (in fact it blends in), and the modifier information actually starts at the end of the ship description, on the same line. First attachment shows that problem. I'm also not clear what -85% damage means. That means it takes 85% less damage, or it inflicts 85% less damage? I'll assume it's takes less, since that was mentioned in the wall of text. Maybe make this stuff red or something, so it stands out as a bad thing (like in other games). It should definitely start on its own line.
5. Assuming it's 85% less damage, looking at that ship and my weapons, I appear to only have one weapon that's not doing damage with a penalty: the gravity lance. So I switch to the gravity lance. Now I see an orange circle, which I soon discovered is my weapon range. I REALLY wish you'd shown me that when I was moving, because now I've moved myself out of shooting range. Oh well, I target an enemy anyway, and stuff happens. (In my second play through gathering information to write this report, I noticed that if you hover over a weapon you get another circle that shows it's firing range. While that's something, I really want it on screen when I'm aiming my movement. Plus, I had no idea it was there in my first game.)
6. Turns out I'm not outside of their range, as they're firing missiles at me.
7. I move closer, trying to get myself to the edge of my shooting range. As I can't see my shooting range until after I move, I fail to do so.
8. See #7, again. By now, they're managing to hit me with things.
9. Giving up on trying to get just inside range, I run in closer so I can definitely shoot. Now we're shooting each other, only they seem to be doing a lot more damage to me than I'm doing to them. Did I mention that there's two of them basically on top of each other? Because there is.
10. So I try some special abilities. The Gigacannon does... something. I'm not sure what, nor am I sure if it did more than the gravity laser. The predator drones did something, I think. I have different drones this time (interceptors).
11. Can we get some damage number combat text or something? I have no idea if what I'm shooting is effective or not, I just know my shields are going down a lot faster than theirs. I don't know how much theirs are going down by, because for some reason hull is a number and shield is a % without context. Did I do 42,000 damage, or 200? Was another weapon more effective? I have no idea.
12. That kind of went on for a couple of turns, where I tried to dodge around some but found it hard to dodge and aim my weapons accurately at the same time (though telling it to shoot a ship causes it to aim at it pretty well so long as I stay in very short range). I managed to get one of them down to 30% shields before dying. The other didn't appear to be scratched.
13. In my second game, I'm finding that I can avoid a lot of fire by moving around, but only at medium/long range. Based on those tooltips, the only weapon I have that really damages these guys is the gravity lance, which is short enough range that staying close enough to hit one of them gets me blasted to pieces once the second one shows up.
14. Why does the option to use special abilities go away after I click where I want to move? I can move and then change weapons, but I can't move and then use the Gigacannon? I don't understand that limitation.
15. Oh, apparently the gravity lance only does 25% damage against shields, while the energy blaster does triple. But this enemy ship says -85% energy damage. Is that all the time, or only on the hull? I have no idea. If it's only on the hull, why doesn't it say that those penalties don't apply to shields?
16. Also, why don't my weapons tell me that information in big red or green letters on their own line, so I know there's bonuses and penalties in play? It's at the end of otherwise descriptive text right now and I completely missed it. Only doing 25% of normal damage is kind of something that I'd want to know about. (Some damage numbers showing up on the enemy ships also would have made it clear that something's wrong, because they would have been way smaller than expected.)
17. So I switch to the energy blaster, and it's firing different types of shots. Seems to be having some effect, although I just got blown up again.
I'll freely admit that I may very well just suck at this style of combat, and that I haven't done any research outside of what the game tells me in what I'm doing wrong. But I've just hit game over twice without ever seeing the solar map or even breaching the shields of the enemies. I don't really understand what I'm doing wrong, and that is frustrating as hell. At this moment, I'm sufficiently annoyed that I don't want to try again.
On the upside, that will probably pass in time to try again tomorrow.