Awesome, thanks for the notes! A few responses to specific bits:
1. The solar map GUI definitely needs work, it's one of the things most lagging behind. I'm not really sure how much I like the controls as they presently stand for the planets, either. I think I need to shift some stuff around there.
2. The planetary details screen is the least-polished screen in the game at this point, heh. It's on my hit list for sure.
3. The dispatch missions have some bits that are unclear, to be sure. You actually can cancel out, but it's not clear that you can. There are substantial revisions to the interface for that coming, hopefully before Monday. What you're saying with that is pretty much right in line with everyone else, so that's good.
4. Not sure what you mean with the armadas and planetary defense forces -- all of the above are armadas, it's just if they are docked there are not. Was there something more you were expecting or looking for? Specifically, the game caused some expectations or confusion for you with this, so obviously there is a problem with its conveyance. But I'm not sure what exactly it made you think was going on, versus what actually is going on. Can you elaborate on this one any?
5. The smuggle spacefaring tech was really borked in version .817, sorry about that. Fixed now in .818, although it's now a lot more baseline challenging, too.
The withdraw requirement at the end of such missions is also now gone, as that was annoying. But if you do go into withdraw mode yourself, then that same mechanic still applies. When running away, I think that sort of mechanic makes sense, but it shouldn't be in your face all the time.
Glad you were enjoying it!