Author Topic: Chemical Art's beta: Betyral mode (Phase 1 complete and posted)  (Read 4803 times)

Offline nas1m

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Re: Chemical Art's beta: Betyral mode (Phase 1 complete and posted)
« Reply #15 on: November 12, 2014, 01:09:04 pm »
From Keith: I understand the desire, but the structure of detecting a victory/defeat condition and initiating the final process is such that the gamestate is completely unloaded.  It's actually fairly tricky to make sure the ending scene has enough info to say what it does.
Pity :-\. Thanks for having a look!
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Offline x4000

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Re: Chemical Art's beta: Betyral mode (Phase 1 complete and posted)
« Reply #16 on: November 12, 2014, 01:11:57 pm »
Yep!
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