Hahaha, yeah. And I am actively pillaging AI War for ideas, too, to be honest. I don't want to do them exactly the same way here, but there have been just a super huge number of good ideas over there, and a lot of them fit here in various contexts, too. I am roughly planning on doubling the number of ship classes in the next couple of days, along with various other stuff being added to battles to make them have sub-objectives, etc. And there were already plans for more pilot types -- that will at least double or triple at some point prior to 1.0, too.
Now that our framework for all of this stuff is in place and working, it's not all that hard to add new ones, comparatively speaking. Balancing all these will be harder, of course, but that's part of why I'm making a push to add these things sooner than later.