Control issues fixed, much better now.
Many things easier to understand as well, though there's plenty that are still unclear.
Also, some influence costs/increases are way too low to actually change much.... plus or minus 1 point means little overall.
On top of that, alot of BP costs seem wonky... usually this means they dont appear to cost enough. When the player can get 20000+ BP from a single battle, costs of 400 mean next to nothing. Granted, some of that might just be me; I decided to do the first playthrough on Hard to see how the balance of it was in the full game as opposed to the practice thing, but I definitely should have just picked the Misery one, as hard is much too easy for me.
Also the "power" rating for armadas is unclear as to exactly how it works and what it means. Most of the spacefaring races in my current game have 100+ for theirs, one of them has about 12, but I dont really know what effects exactly this has.
Also, there's a number of things mentioned in various places that I dont know how to get. Outposts for example, or planetary technologies. No idea how to get either of them.
The importance/effects of all of the goods/materials/whatever in the planetory inventories is very unclear as well.
Finally it's a bit too easy to keep the race that utterly loathes you from doing anything. It's the Thoraxians in my game, but I caused them to get quickly stomped... they're spacefaring but have no armadas (they're not exactly getting attacked much either, and I've taken no hostile actions since) and their overall situation is terrible, awful economy and medical and everything. They just dont seem to be able to recover, which also means they're not much of a threat at all.
Many things submitted to mantis today also. Most are bugs.