Author Topic: *Vinco* first impressions  (Read 1798 times)

Offline Vinco

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*Vinco* first impressions
« on: April 13, 2014, 02:25:59 pm »
Overall, the game seems interesting...  Still a bit confused as to how best to raise relations between different races other than tech and trade.  I've found one thing that seems buglike, but the rest comes down to polish and the missing quests.

Very minor polish:  Would like to be able to type in name and hit enter in the "What do you call yourself" prompt.

Very minor polish:  On the popup after the first mission, it took me a bit to realize I needed to find/hit the close button in the top right instead of looking for an OK button at the bottom.

Minor quibble:  At the space map for the first time, I kept clicking around after dismissing the tutorial message, but had nothing happen.  Took me a bit to realize the game was paused.  Expected it to be turn-based like the combat.  Was expecting to see a waypoint indicator or something.

Confusion:  When I got to the first planet, it took me a bit to figure out that I needed to click on "friendly actions" rather than having something pop up at the world.

Confusion:  After uplifting two races, I find myself a bit lost as to how best to proceed.  I don't think that uplifting a third will work very well.  Ended up taking an antipiracy mission

Issue:  After seeing the tutorial prompt about RCI values, none appeared on the map.  Posted in Mantis.

All of the ice belt tech hunts were insanely easy.  Just pump weapons to max, spam minigun, and kill everything without ever getting into range of the defenders.

I'd like a better way to defend my outposts.  Not sure what the security goons are doing, or how they relate to the defenses of the outposts...  I need to go in and clear them manually.  I stole a few from the acutians, and they keep sending fleets to take them back.

Offline Pepisolo

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Re: *Vinco* first impressions
« Reply #1 on: April 13, 2014, 07:13:07 pm »
Mantising. (This just means that I'm putting some of this feedback onto the Mantis bugracker for ease of access and visibility to the devs). Thanks!