Author Topic: Starward Rogue Update 1.013: New Rooms, New Enemies, and Balance Work  (Read 17506 times)

Offline crazyroosterman

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Re: Starward Rogue Update 1.013: New Rooms, New Enemies, and Balance Work
« Reply #75 on: February 16, 2016, 02:24:26 pm »
So is development ongoing with the Arcen 4x (forgot it's name..) or what exactly? If the 2 main guys make each their own games, then that's great. But who works on the 4x?

Ps.: As far as F2P grind games go, World of Warships is about as good as it gets. Some of the games can be meh, some can be great. Generally it's always fun though.
its keith that's working on stars(blue isn't a main developer she's arcens artist)or its prototype any way it was meant to be opened on the 11th this month but he changed his mind and he told me that hell put something up on the stars forum when he's ready.
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Offline nas1m

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Re: Starward Rogue Update 1.013: New Rooms, New Enemies, and Balance Work
« Reply #76 on: February 16, 2016, 02:40:57 pm »
So is development ongoing with the Arcen 4x (forgot it's name..) or what exactly? If the 2 main guys make each their own games, then that's great. But who works on the 4x?

Ps.: As far as F2P grind games go, World of Warships is about as good as it gets. Some of the games can be meh, some can be great. Generally it's always fun though.
Keith does.
It's called Stars Beyond Reach.
EDIT: Ninja'd ;)
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Offline eRe4s3r

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Re: Starward Rogue Update 1.013: New Rooms, New Enemies, and Balance Work
« Reply #77 on: February 16, 2016, 02:56:48 pm »
Ah thanks ;) Well then here is hope that the game will progress to something fun and playable ;p
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