General Category > Starward Rogue

Version 0.207 is out

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crazyroosterman:
hmm I get the feeling that the really slow weapons that use a lot of energy per shot(about 30 or so give or take) are going to aboustley terrible now still I'm going to see for my self today so maybe I'm wrong.

Misery:

--- Quote from: crazyroosterman on December 23, 2015, 03:33:12 pm ---hmm I get the feeling that the really slow weapons that use a lot of energy per shot(about 30 or so give or take) are going to aboustley terrible now still I'm going to see for my self today so maybe I'm wrong.

--- End quote ---

Typically though if they're really slow, they hit like a freight train.  That sort of weapon is exactly the sort that was giving the most problems; they're not meant to be used very often due to the sheer power that they have.

And note that most of these weapons will likely be balanced around dealing with normal enemies and such rather than bosses, since most of your time will be spent exploring the dungeon rather than fighting one huge robot.  Many rooms dont have all that many enemies, and for the ones that do have alot, well.... gotta pick your targets carefully; there's no reason to waste a heavy weapon on small fry, after all!

crazyroosterman:
does the aiming feel wonky to anybody else with the current version? I cant explain why but the aiming feels slower than it did before and there are times were  the gun sight(probably not a good name for it but I cant think of anything so bleh) goes in places I don't want?. 

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