Out of interest, what do you think of the new Disruptor weapon? Fun? OP? Thanks!
I find it to be an excellent choice. The tradeoff of course being that you have to get close to the enemy, but, if you can, it's a tremendous damage boost. Especially useful against bosses/minibosses and other large enemies. Probably one of my top weapon choices, along with the dual cannons and torpedo launcher (for those low-missile-count bots).
Ah? It's a short range weapon, is it?
That could be an issue. It's literally impossible to get close to certain bosses (Centrifuge...), particularly on the higher difficulties. I've no intention of trying to avoid that with pattern design (WAY too difficult/involved). On Misery mode, nearly all of them will be impossible to get close to for the entire fight. This will be the case with a great many enemies as well. I'm trying out the new Mirror patterns with this, and.... yeah. Cant get anywhere near close enough to use this. You have to actually sit in bullets to do that. And that's just it's first attack... the second will be worse. The one and only boss it'll sorta almost maybe be able to hit is Battleswarm, but... that's only in a purely technical sense. That and Crystal Mother's first attack, but I plan on boosting that one. Even on Normal mode, some bosses still cant be approached (Aberration, for instance).
Short-range weapons of any sort have been pretty useless throughout the whole game; the balance of the entire thing just doesnt support them. Though, this is very typical of this entire genre. Even in something like Isaac, which has no bullet-hell element, those weapons just go unused.
Hm, yeah, I definitely will have to test this a bit in a full run though (on Hard for now) and see what happens. Might have to wait till tomorrow though. Arm hurts like hell for no apparent reason. I'm blaming the weather again. I'd LOVE if the temperature would stop going from 60 to 30 and then back to 60 EVERY DAMN DAY. Whoever invented winter should be kicked off a cliff by a horse.