Author Topic: Starward Rogue Update 1.5: Awesome And Humble  (Read 8672 times)

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline Misery

  • Arcen Volunteer
  • Core Member Mark V
  • *****
  • Posts: 4,109
Re: Starward Rogue Update 1.5: Awesome And Humble
« Reply #16 on: August 06, 2016, 07:49:17 pm »
So the new boss is ... brutal xD Got obliterated by the Humble thingy boss. Couldn't figure out even how to hurt him.

The trick is to shoot at it with guns and things.

You're welcome.

Offline ptarth

  • Arcen Volunteer
  • Hero Member Mark III
  • *****
  • Posts: 1,166
  • I'm probably joking.
Re: Starward Rogue Update 1.5: Awesome And Humble
« Reply #17 on: August 06, 2016, 09:26:27 pm »
I haven't gotten close to killing any of Misery's new bosses. I hope he dies to Loco at least once. I'm going to go back to working on the [redacted] now that this Humble Patch seems to be working. Alternatively, I also might start on the level perks or mission thingie updates.
Note: This post contains content that is meant to be whimsical. Any belittlement or trivialization of complex issues is only intended to lighten the mood and does not reflect upon the merit of those positions.

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: Starward Rogue Update 1.5: Awesome And Humble
« Reply #18 on: August 06, 2016, 09:36:47 pm »
The other thing doesn't technically have to be [redacted] unless you want it to be.  We're not under NDA with anyone over that thing.  But I can see the appeal I suppose of some secrecy at the moment. ;)
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline Misery

  • Arcen Volunteer
  • Core Member Mark V
  • *****
  • Posts: 4,109
Re: Starward Rogue Update 1.5: Awesome And Humble
« Reply #19 on: August 06, 2016, 09:46:05 pm »
I have no idea what you two are even talking about.


Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: Starward Rogue Update 1.5: Awesome And Humble
« Reply #20 on: August 06, 2016, 09:53:44 pm »
Yes you do, it's the other thing that you all have been working towards.  The big one.
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline Misery

  • Arcen Volunteer
  • Core Member Mark V
  • *****
  • Posts: 4,109
Re: Starward Rogue Update 1.5: Awesome And Humble
« Reply #21 on: August 06, 2016, 09:58:49 pm »
What, you mean the expansion?  Though that definitely got slowed down with the need to do all the balance stuff and this update.   Worth it, though.

I still need to finish a certain mode, too.  Ugh.  That one is a real pain.  Once I get the rest of the bosses done though the enemies wont take all that long. 

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: Starward Rogue Update 1.5: Awesome And Humble
« Reply #22 on: August 07, 2016, 12:51:43 pm »
Yes, I mean the expansion.  I mean, the [redacted].  Yes, that.  I think ptarth just likes messing with folks. ;)
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline nas1m

  • Master Member
  • *****
  • Posts: 1,268
Re: Starward Rogue Update 1.5: Awesome And Humble
« Reply #23 on: August 07, 2016, 06:00:56 pm »
Awesome work guys. I just had a fresh run using the new mech and have to say: This feels like a whole new game. Kudos to the whole squad of freakin volunteers!
Craving some more color and variety in your next Bionic run? Grab a boost and a couple of custom floors!

Offline Misery

  • Arcen Volunteer
  • Core Member Mark V
  • *****
  • Posts: 4,109
Re: Starward Rogue Update 1.5: Awesome And Humble
« Reply #24 on: August 08, 2016, 03:10:45 am »
Okay, so, I can fling huge fireballs around with the Incineration Module.  That's a thing that's happening.  Sure wasn't before....

Not a complaint, mind you.


EDIT:

Okay, so, a synergy that I call The Lawnmower:   That item that gives you a flame trail as you sprint, and the new sacrifice room item that makes you invincible for 10 seconds when you enter a room.

Enter a room, don't bother firing, and just kill as many things as you can simply by dashing around like a maniac.  This didn't stop being entertaining.


Talk about an OP run, that one.  Bought, what, 4 sacrifice items, still had 30+ max HP at the end?   Very different from my run prior to that, where the Random Number Gods were very angry indeed.

Also, Boomerang Needler is still a really good energy weapon.   That hasn't changed.


And did someone make a change to the "Miniature Black Hole" consumable?   I seem to recall that being very... ineffective before.  On this run I used it in a nasty room with like 4 fearsomes in it, and I'm relatively certain it ate the universe.  3 of those Fearsomes were dead after it faded, though I'm not entirely sure what killed them.
« Last Edit: August 08, 2016, 05:13:13 am by Misery »

Offline TheVampire100

  • Master Member
  • *****
  • Posts: 1,382
  • Ordinary Vampire
Re: Starward Rogue Update 1.5: Awesome And Humble
« Reply #25 on: August 08, 2016, 06:40:52 am »
This is probably the first time I heard an update designed around a web store. Seriously this is both crazy and brilliant at the same time. I don't know if I should laugh or be amazed how well this works ingame.
The new mech is great however I feel he is to overpowered at the moment. His secondary weapon deals big amounts of damage but the thing is, I kill bosses before I even ran out of money. Maybe that's just my feeling.
Shooting with cash on opponents reminds me of this: http://wiki.mabinogiworld.com/view/Gold_Strike
Mabinogi is a typical MMORPg with typical MMORPG mechanics but this skill stands out. You basically throw your money at opponents. The more you throw, the more damage you do. You could spent up to 10.000 gold on a single attack and bankroutp yourself in no time. pretty much the most useless ability int he game but in the same time the best one if you wanted to max the luck stat.
Final Fantasy did also something similiar.

What i noticed with this update is that the varity increased dramatically. Right the first run after the update and I see tons of new stuff I have never seen before.

Haven't seen the new boss though, really wanted to see it throwing cash at me.
And for an additional laugh towards the new mech: "Shut up and take my money!"
« Last Edit: August 08, 2016, 10:13:18 am by TheVampire100 »

Offline Pepisolo

  • Arcen Volunteer
  • Master Member Mark II
  • *****
  • Posts: 1,511
Re: Starward Rogue Update 1.5: Awesome And Humble
« Reply #26 on: August 08, 2016, 09:46:40 am »
The new mech is great however I feel he is to overpowered at the moment. His secondary weapon deals big amounts of damage but the thing is, I kill bosses before I even ran out of money. Maybe that's just my feeling.

I think there always is that feeling about this mech, pretty much because it does allow you to obliterate bosses; however this is at a long-term cost. If you do choose to obliterate the early bosses then this really damages your purchasing power, so that late game you may still be running with bad gear, and so you become very reliant on the Contrishooter. From that point on, you become more aware of your credit supply and have to be more conservative with your shots so that you can hit The Warden or Terminus with enough ammo to do the job. So, yeah, in terms of individual bosses you can certainly be OP, but in terms of the overall run, not so much, I'd say. Whether the Humble Mech is OP or not needs to be judged on the basis of whole runs rather than individual bosses due to how much the mech changes the flow of the game, if you know what I mean.

Oh, I get a 403 error when trying to view that image link.

Quote
And did someone make a change to the "Miniature Black Hole" consumable?   I seem to recall that being very... ineffective before.

I believe I changed it during the consumable (partial) overhaul, but that was ages ago.

Offline TheVampire100

  • Master Member
  • *****
  • Posts: 1,382
  • Ordinary Vampire
Re: Starward Rogue Update 1.5: Awesome And Humble
« Reply #27 on: August 08, 2016, 10:18:37 am »
Wrong link anyway, I have no idea why. I wanted to link to the mabinogi wiki page actually.

I see your point and I will test it more anyway. But keep also in mind, in terms of shops, buying new weapons would remove your cash weapon anyway. Only thing useful would be drones and consumables.

Offline ptarth

  • Arcen Volunteer
  • Hero Member Mark III
  • *****
  • Posts: 1,166
  • I'm probably joking.
Re: Starward Rogue Update 1.5: Awesome And Humble
« Reply #28 on: August 08, 2016, 11:14:10 am »
Well, only the energy weapon really. You can go nuts buying everything else.
Note: This post contains content that is meant to be whimsical. Any belittlement or trivialization of complex issues is only intended to lighten the mood and does not reflect upon the merit of those positions.

Offline ERISS

  • Newbie Mark II
  • *
  • Posts: 24
Re: Starward Rogue Update 1.5: Awesome And Humble
« Reply #29 on: August 09, 2016, 02:07:33 am »
The fix is out! Version_1.501
And it doesn't install, or at least I have still a message of 1 update to be DL in top left corner, 2 packages repeatidly.
"Game Version 1.500 1 UPDATE" infinitely
« Last Edit: August 09, 2016, 02:15:26 am by ERISS »