Poll

Should Brawler Mode be added as an option?

No. Full shields between rooms is good. (current implementation)
11 (50%)
Yes. Regenerate to full health and shields between rooms.
4 (18.2%)
Yes. Regenerate health slowly over time + full health and shields between rooms.
2 (9.1%)
Yes. Regenerate health and shields over time + full health and shields between rooms.
1 (4.5%)
Yes. Regenerate shields over time + full health and shields between rooms.
3 (13.6%)
No preferences.
1 (4.5%)

Total Members Voted: 0

Author Topic: Starward Rogue Feature Survey: Brawler Mode  (Read 11591 times)

Offline Misery

  • Arcen Volunteer
  • Core Member Mark V
  • *****
  • Posts: 4,109
Re: Starward Rogue Feature Survey: Brawler Mode
« Reply #30 on: November 02, 2016, 07:25:48 pm »
I'll reiterate what I said in the document: Adding the feature as an optional "cheat" that disables achievements gives no one any advantage. It just makes players who aren't very good at the game feel like they're better at the game, and thus more likely to play and recommend it. While the hardcore players might say its a stupid idea, they can always just not click the button. It wouldn't be a default feature, it would be an opt-in feature. If we add in the feature, we make a minority of people happy, and the majority of people just never touch it. This can possibly translate into more sales, and more popularity. Personally, I'd rather not piss off the little guys, since this was extremely easy to implement so far (All someone needs to do is add the actual health regen on room change or per tick).

If you guys want to set up a proper cheat menu somewhere in the interface, that wouldn't be a bad idea.  There's probably a variety of different cheats that could be used to fill in such a thing.  Unlockable cheat options, even?  I think I've seen something like that before, though heck if I remember where.

Offline Logorouge

  • Hero Member
  • *****
  • Posts: 514
Re: Starward Rogue Feature Survey: Brawler Mode
« Reply #31 on: November 02, 2016, 08:15:27 pm »
Unlockable cheat options, even?  I think I've seen something like that before, though heck if I remember where.
Golden Eye on N64? Some of those were insane challenges to unlock.
Anyway, having an initial selection of a few cheats with some more as unlockables would be pretty nice. I know I would enjoy trying to unlock them all just for the heck of it.

Offline Misery

  • Arcen Volunteer
  • Core Member Mark V
  • *****
  • Posts: 4,109
Re: Starward Rogue Feature Survey: Brawler Mode
« Reply #32 on: November 02, 2016, 08:27:45 pm »
That is one thing we do intend on doing in a general sense, is unlockables.  We should have had some from the start, and intended to, but... didn't happen.  Heck if I can remember the exact reasons.

But we're going for some with the expansion, that's for sure.

No idea how it'll all work though.  But there are some interesting ideas on what might be unlockable.

Offline ptarth

  • Arcen Volunteer
  • Hero Member Mark III
  • *****
  • Posts: 1,166
  • I'm probably joking.
Re: Starward Rogue Feature Survey: Brawler Mode
« Reply #33 on: November 02, 2016, 08:37:22 pm »
Answer: because it is complicated.
Note: This post contains content that is meant to be whimsical. Any belittlement or trivialization of complex issues is only intended to lighten the mood and does not reflect upon the merit of those positions.

Offline Misery

  • Arcen Volunteer
  • Core Member Mark V
  • *****
  • Posts: 4,109
Re: Starward Rogue Feature Survey: Brawler Mode
« Reply #34 on: November 02, 2016, 09:21:33 pm »
That works well enough.

Offline Mánagarmr

  • Core Member Mark V
  • *****
  • Posts: 4,272
  • if (isInRange(target)) { kill(target); }
Re: Starward Rogue Feature Survey: Brawler Mode
« Reply #35 on: November 03, 2016, 04:53:46 am »
...big rant...
What on earth kind of horrid tool are you guys using? O_o
Click here to get started with Mantis for Suggestions and Bug Reports.

Thank you for contributing to making the game better!

Offline Misery

  • Arcen Volunteer
  • Core Member Mark V
  • *****
  • Posts: 4,109
Re: Starward Rogue Feature Survey: Brawler Mode
« Reply #36 on: November 03, 2016, 06:22:13 am »
Google's stupid document thing.

It was clearly made by the drunken monkeys that made YouTube.  This is the theory I'm going with.  Though I find that stuff made by Google tends to be kinda bad in a general sense.

Offline nas1m

  • Master Member
  • *****
  • Posts: 1,268
Re: Starward Rogue Feature Survey: Brawler Mode
« Reply #37 on: November 03, 2016, 09:32:49 am »
I voted for option 2 (full regen of health and shields between rooms).
But what I would, actually like to see is to have the option to start a game like this - for the cuasual round in the evening so to speak ;).

I would not be in favor of changing this completely, though.
Craving some more color and variety in your next Bionic run? Grab a boost and a couple of custom floors!

Offline Captain Jack

  • Hero Member Mark II
  • *****
  • Posts: 808
  • Just lucky
Re: Starward Rogue Feature Survey: Brawler Mode
« Reply #38 on: November 04, 2016, 01:28:09 pm »
Misery, what ever happened to the idea of Incredibilities? If we want to pick those up again, wouldn't this count as one?

Offline Misery

  • Arcen Volunteer
  • Core Member Mark V
  • *****
  • Posts: 4,109
Re: Starward Rogue Feature Survey: Brawler Mode
« Reply #39 on: November 04, 2016, 09:49:02 pm »
Misery, what ever happened to the idea of Incredibilities? If we want to pick those up again, wouldn't this count as one?

They're in the game, but I don't know that they'd work as something like this, since you have to destroy a shopkeeper (and thus his shop with him) to get one, and you don't know which 3 Incredibilities are going to show up when you do that.   


Offline Logorouge

  • Hero Member
  • *****
  • Posts: 514
Re: Starward Rogue Feature Survey: Brawler Mode
« Reply #40 on: November 04, 2016, 11:21:58 pm »
They're in the game, but I don't know that they'd work as something like this, since you have to destroy a shopkeeper (and thus his shop with him) to get one, and you don't know which 3 Incredibilities are going to show up when you do that.   
Except if it's the humble shop. Then you get most of them in one shot. :P

Offline Pepisolo

  • Arcen Volunteer
  • Master Member Mark II
  • *****
  • Posts: 1,511
Re: Starward Rogue Feature Survey: Brawler Mode
« Reply #41 on: November 05, 2016, 12:11:55 pm »
OK, so Brawler mode is now in the latest build, in a dedicated cheat menu on the options screen. Achievements are disabled when this is active, of course. How does that sound to everyone? Additionally, now that we have this menu, if anybody has any more ideas for cheats they would like to see, we're looking to add a few more.

Offline Logorouge

  • Hero Member
  • *****
  • Posts: 514
Re: Starward Rogue Feature Survey: Brawler Mode
« Reply #42 on: November 05, 2016, 12:29:20 pm »
Additionally, now that we have this menu, if anybody has any more ideas for cheats they would like to see, we're looking to add a few more.
Cheats + unlock conditions (if that's a thing):

-Infinite cash (Reach max credits during a run to unlock)
-Infinite energy (Raise max energy to 300+ to unlock)
-XP x2/x3 (Get to level 15? to unlock)
-Map revealed (Explore 90+% of the rooms during a run to unlock)

Offline Misery

  • Arcen Volunteer
  • Core Member Mark V
  • *****
  • Posts: 4,109
Re: Starward Rogue Feature Survey: Brawler Mode
« Reply #43 on: November 05, 2016, 12:46:26 pm »
Are we going with unlocks on the cheat menu, then?

Offline Pepisolo

  • Arcen Volunteer
  • Master Member Mark II
  • *****
  • Posts: 1,511
Re: Starward Rogue Feature Survey: Brawler Mode
« Reply #44 on: November 05, 2016, 01:37:29 pm »
Oops, sorry guys. I jumped the gun when I said that the mode was in. A testing version is in, but we need to actually do a lot more work on it before it makes it into the game proper, and that probably won't be for the next build.