Thank you very very much! Really glad to hear you are enjoying it so well.
The game comes out tomorrow on Steam and Humble, so we're waiting with bated breath to see how it will do (well actually we're running around with our hair on fire with last minute things, but you know).
Anyway, my dearest hope -- as I always say with a new game, but is especially extra true with this one -- is that this will take off well enough for us to do ongoing development of both free content (and curated community-created content) as well as new paid expansions. Basically the AI War path. I've wanted to do this with all of our games, but if they don't get that level of traction then we can't do it no matter how much we want to. Here we've got some flexibility where we'll be able to add some substantial more stuff no matter what (this game is so freaking moddable its a lot easier), but I really hope this becomes a new "tentpole" title for us and where our attention is for years to come.
Best way to help with that, if you're inclined to, is to leave an honest steam review on the game tomorrow explaining what it is that you like about the game, plus any downsides you see, etc. Obscurity is the big enemy that we face at the moment, and while we have a lot of things in place to help combat that, steam reviews often make or break new titles that are not already highly-anticipated. For most people this is coming out of nowhere!