General Category > Starward Rogue
Some floors do not have a single health drop?
(1/1)
nas1m:
Seems a tad much to me, at least on Normal.
Is this intentional?
Misery:
--- Quote from: nas1m on January 05, 2016, 08:21:29 pm ---Seems a tad much to me, at least on Normal.
Is this intentional?
--- End quote ---
Definitely not.
It's a matter of the RNG managing to not choose any rooms that contain any HP.... that's a definite problem, thanks for pointing that out, I'm going to go stick that on Mantis.
Hopefully that can be fixed by the next release. Gonna be a BIG release, too, heh.
nas1m:
Sounds good!
Just wanted to clarify this for sticking it to Mantis.
You beat me to it ;).
crazyroosterman:
--- Quote from: Misery on January 06, 2016, 07:43:31 pm ---
--- Quote from: nas1m on January 05, 2016, 08:21:29 pm ---Seems a tad much to me, at least on Normal.
Is this intentional?
--- End quote ---
Definitely not.
It's a matter of the RNG managing to not choose any rooms that contain any HP.... that's a definite problem, thanks for pointing that out, I'm going to go stick that on Mantis.
Hopefully that can be fixed by the next release. Gonna be a BIG release, too, heh.
--- End quote ---
hu so that's why things have been so quite neat I'm looking forward to that.
Misery:
One thing that's coming: Stores that are going to sell things like consumables, and even actual health/missile upgrades. INSTEAD of selling actual items. Two types of stores, now. This might make for interesting decisions on the player's part that they need to make. Do I spend keys and credits on attacks and upgrades.... or do I need to go get a max HP boost or some missiles right now? Which room so I use a key on?
This should help correct some of this, because one way or another, in a game like this, there's ALWAYS the potential for the RNG to be a jerk.
Just thought I'd point that out since it's very relevant to this issue.
There's tons of new rooms coming in the next update, too.
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