Author Topic: Some floors do not have a single health drop?  (Read 8181 times)

Offline nas1m

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Some floors do not have a single health drop?
« on: January 05, 2016, 08:21:29 pm »
Seems a tad much to me, at least on Normal.
Is this intentional?
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Offline Misery

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Re: Some floors do not have a single health drop?
« Reply #1 on: January 06, 2016, 07:43:31 pm »
Seems a tad much to me, at least on Normal.
Is this intentional?

Definitely not.

It's a matter of the RNG managing to not choose any rooms that contain any HP....  that's a definite problem, thanks for pointing that out, I'm going to go stick that on Mantis.

Hopefully that can be fixed by the next release.   Gonna be a BIG release, too, heh.

Offline nas1m

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Re: Some floors do not have a single health drop?
« Reply #2 on: January 06, 2016, 09:14:03 pm »
Sounds good!
Just wanted to clarify this for sticking it to Mantis.
You beat me to it ;).
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Offline crazyroosterman

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Re: Some floors do not have a single health drop?
« Reply #3 on: January 06, 2016, 09:52:02 pm »
Seems a tad much to me, at least on Normal.
Is this intentional?

Definitely not.

It's a matter of the RNG managing to not choose any rooms that contain any HP....  that's a definite problem, thanks for pointing that out, I'm going to go stick that on Mantis.

Hopefully that can be fixed by the next release.   Gonna be a BIG release, too, heh.
hu so that's why things have been so quite neat I'm looking forward to that.
c.r

Offline Misery

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Re: Some floors do not have a single health drop?
« Reply #4 on: January 07, 2016, 08:48:28 am »
One thing that's coming:  Stores that are going to sell things like consumables, and even actual health/missile upgrades.  INSTEAD of selling actual items.  Two types of stores, now.  This might make for interesting decisions on the player's part that they need to make.  Do I spend keys and credits on attacks and upgrades.... or do I need to go get a max HP boost or some missiles right now?  Which room so I use a key on?

This should help correct some of this, because one way or another, in a game like this, there's ALWAYS the potential for the RNG to be a jerk.

Just thought I'd point that out since it's very relevant to this issue.

There's tons of new rooms coming in the next update, too.