Author Topic: Some First encounters with the new enemies and bosses on Hard  (Read 3156 times)

Offline zoutzakje

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Some First encounters with the new enemies and bosses on Hard
« on: August 21, 2016, 12:24:46 am »
Finally had a solid run and managed to beat Hard again. Been playing for a full day now but I wanted to hold off on writing something till I had killed Terminus. Great job on the new items first of all. Lots of new interesting stuff to consider. My fav so far is that energy weapon from the sacrifice shop called blood something. It says it gets stronger the closer you are to death. It's been great for finishing off anything nasty.
Encountered a Dark Demesne and a Diffusion in the same room which was interesting. There's another new type of enemy that's fairly common and really annoying, but I forgot it's name. Maybe it'll come to me later. It's a small enemy that shoots a large projectile at you and then that projectile keeps shooting a number of single large projectiles at you. I think there's a few different variants for this enemy but they seemed pretty similar. EDIT: Fragment is what they're called. Nasty little buggers.
I know I have seen other new enemies, but nothing that really stood out (yet). Floor 6 and 7 definitely seemed a lot harder now. Expect nasty shit in nearly every room. Also, not sure if this is correct or not, but it seemed that both blaze cannons and wall launchers have had their hp buffed. They just seemed somewhat harder to kill than before.

I met Loco :D (at least I think that's his name). He seems like a pain in the ass. I destroyed him really fast because of my weapons and powerups, but my god does he look like trouble in a prolonged fight. Am I correct in assuming that he kind of acts like a bullet and can travel through those portal pipes or whatever they are? At some point in the fight he just popped up behind me.
Also met the Toxic Reaper who was a lot of fun. Definitely harder than it's regular version.

And finally the bosses. I met Sunder who killed me in a previous run. Seemed pretty standard but I was weak and his pattern was unknown to me so I ripped.
Then I met the Humble Boss. I absolutely love this one. Lovely patterns. Of course I ripped on him too in a previous run. Haven't met him since but I look forward to fighting him again.
And finally the revamped Terminus. I love what's been done with him. He finally feels like an actual final boss. Also, I agree with what someone else already said in another topic. Love what's been done with his former guardians and thank god the room is not so claustrophobic anymore. Turbo launcher, blood something energy weapon and 5 drones contributed to me surviving. Without my drones I would have ripped for sure.

There are still some enemies and bosses I haven't met yet according to the statistics so I can't wait to meet them.

Great stuff guys. Can't wait for more.
« Last Edit: August 21, 2016, 12:46:32 am by zoutzakje »

Offline ptarth

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Re: Some First encounters with the new enemies and bosses on Hard
« Reply #1 on: August 21, 2016, 12:27:14 am »
Loco should be entering one laser grid and then exiting another. Popping to the center of the room shouldn't happen(tm).
Glad you like it.
« Last Edit: August 21, 2016, 12:57:35 am by ptarth »
Note: This post contains content that is meant to be whimsical. Any belittlement or trivialization of complex issues is only intended to lighten the mood and does not reflect upon the merit of those positions.

Offline zoutzakje

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Re: Some First encounters with the new enemies and bosses on Hard
« Reply #2 on: August 21, 2016, 12:45:39 am »
yeah that's what I meant. he didn't pop up in the center of the room, but he came right out one of those laser grids. Caught me off guard and would have definitely killed me if I was weaker when I encountered him.

Offline ptarth

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Re: Some First encounters with the new enemies and bosses on Hard
« Reply #3 on: August 21, 2016, 12:59:34 am »
That's his schtick. (i.e., Loco... Train... Train tracks... Subway tunnel...?)

He is mostly just scary looking with an amusing concept. Not really that dangerous once you know what to except.

The new ships are all Misery's babies. They are certainly different and troublesome.

The new bosses still destroy me. I claim hax.
Note: This post contains content that is meant to be whimsical. Any belittlement or trivialization of complex issues is only intended to lighten the mood and does not reflect upon the merit of those positions.

Offline Draco18s

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Re: Some First encounters with the new enemies and bosses on Hard
« Reply #4 on: August 21, 2016, 09:05:52 am »
The new ships are all Misery's babies. They are certainly different and troublesome.

Misery's babies are the worst.  They're mean AND ugly.

Offline Misery

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Re: Some First encounters with the new enemies and bosses on Hard
« Reply #5 on: August 21, 2016, 09:37:26 am »
The new ships are all Misery's babies. They are certainly different and troublesome.

Misery's babies are the worst.  They're mean AND ugly.

And full of bees.  And on fire.  With chainsaws.

Offline ptarth

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Re: Some First encounters with the new enemies and bosses on Hard
« Reply #6 on: August 21, 2016, 01:06:09 pm »
We need chainsaw shots.
Note: This post contains content that is meant to be whimsical. Any belittlement or trivialization of complex issues is only intended to lighten the mood and does not reflect upon the merit of those positions.