So I was told to post the room name of some very annoying hazardous/maze rooms.
This room has a maze of spikes(I hate spikes, especially on Humble when I can accidentally run into them in an otherwise safe room), and with stuff like Lumiflare, the Chomp thing(where big green energy jaw bite on you, which I still cannot avoid consistently, let alone in a maze of spike), and many others like Fleas. Thankfully it did not have Pearls or Banshees. However, despite being a slow, dangerous room, it does not have a teleporter, and being in between the Floor Boss and a large portion of the floor means I have to pass it for multiple times during backtracking
It might be just me, but I really don't like this kind of room when in Humble, because everytime I would lose 1~2HP crossing. And when this room blocks in front of some important stuff, backtracking costs another 1~2 HP. In my last run, I lost 5HP before I see any enemy, on the first floor. Maybe I am terrible at dodging bullets, but having my health sliced by 1/3 before shooting anything feels...
And there is a small room(I forgot to take its name, but it is the smallest type), where some spikes are in front of the doorway. I was in my Humble and rushing to grab some health... And boom, dashed right into spikes. I think this room had some credits or other resources, but then it is more like a trap, because I at least rushed into spikes like this twice.
If only there is an option to turn off hazardous rooms, and just let me trade($) shot to shot in a raining hail of bullets...