Wow! Just, wow! I've not noticed the game at all until now. Last time I visited here was apparently before Jan 10, and I only stumbled upon Starward Rogue because I looked at the Steam news section of AI War, which still contained the article of Jan 28 from Rock, Paper, Shotgun commenting on your statements in this thread.
The game STILL has only 3 negative reviews, compared to 245 positive ones! Will try it out tomorrow immediately. Every of the three Arcen games I own were brilliant and all others interesting because they strayed from the usual design path in their respective genre and I wish you the best of luck, and not only because you seem to innovate at a pace a dozen times faster than any other game company.
It's as gut-wrenching to read this now as it must have been in January, but I hope you and the former and present teams have found a way forward for you and Arcen and the great games you make.
Thanks, the interest in the game is appreciated. Once you've had a go, feel free to come here and give any feedback you may have; that sort of thing helps a lot, it does.
Though I refuse to apologize if the Blaze Cannons turn out to be super duper annoying. You'll see what I mean. Everyone does, eventually. They claim that it's my fault. But is it? IS IT?
As for Arcen, Chris has a project he's been working on that should show up relatively soon, I think? Heck if I remember his intended release date. But it's the Raptor game that has it's own section on the forums here. There's a ton of info on it in there, if you're interested in checking it out. I think it's shaping up well, from what I've seen of it. It's Arcen's first 3D game, too. And Keith is also working on something as well, though there's not as much info on the forums about that right now.
We'll see how things go, but I think the stuff they are doing has a lot of potential.
For Starward, we have a patch upcoming soon. I'm hoping that it doesn't break anything. Not sure just how soon though. I'm not good at estimating these things.