Author Topic: Steam Guide  (Read 2599 times)

Offline TheVampire100

  • Master Member
  • *****
  • Posts: 1,382
  • Ordinary Vampire
Steam Guide
« on: January 27, 2016, 04:15:57 am »
I would liek to make a Steam Community Guide for Starward Rogue because I think the game would benefit from it. Am I allowed to use the game art files fort the guide so I can show peopl how the different items, enemies and bosses look like?

Offline Misery

  • Arcen Volunteer
  • Core Member Mark V
  • *****
  • Posts: 4,109
Re: Steam Guide
« Reply #1 on: January 27, 2016, 07:09:25 am »
I really doubt anyone would consider it a problem.  A guide is meant to inform, after all, and the best ones use visuals.

Offline PokerChen

  • Hero Member Mark III
  • *****
  • Posts: 1,088
Re: Steam Guide
« Reply #2 on: January 27, 2016, 08:04:24 am »
No problems at all. Legally speaking (fair-use laws in most countries), you're always allowed to use a percentage of those game assets to make things like this, and I know a main reason Arcen doesn't zip-and-encrypt them because we can use them more easily (I worked on AI War stuff before).

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: Steam Guide
« Reply #3 on: January 27, 2016, 08:29:59 pm »
Heck, I have absolutely no problems with it -- goodness!  What forums do you think you're on??  ;D
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline crazyroosterman

  • Master Member Mark II
  • *****
  • Posts: 1,558
  • Cluck.
Re: Steam Guide
« Reply #4 on: January 27, 2016, 08:30:55 pm »
Heck, I have absolutely no problems with it -- goodness!  What forums do you think you're on??  ;D
figured as much meant to say so but windows had a bit of a moment.
c.r

Offline nas1m

  • Master Member
  • *****
  • Posts: 1,268
Re: Steam Guide
« Reply #5 on: January 27, 2016, 09:25:35 pm »
Heck, I have absolutely no problems with it -- goodness!  What forums do you think you're on??  ;D
I love this place :D.
Craving some more color and variety in your next Bionic run? Grab a boost and a couple of custom floors!

Offline TheVampire100

  • Master Member
  • *****
  • Posts: 1,382
  • Ordinary Vampire
Re: Steam Guide
« Reply #6 on: January 27, 2016, 09:44:19 pm »
Heck, I have absolutely no problems with it -- goodness!  What forums do you think you're on??  ;D
I thought so but it's always better to ask and clarify it.  :)

Offline TheVampire100

  • Master Member
  • *****
  • Posts: 1,382
  • Ordinary Vampire
Re: Steam Guide
« Reply #7 on: January 31, 2016, 11:02:35 pm »
I'm currently working ont he guide, it will of course take a lot of work and time but progress is going good so far.
Just a question: tehre are a lot images ofitems I haven't seen int he game. Is every image in the folders used or are some just leftovers or intended for future updates?
For example, the Dimond Drill. Is an item named like this or with this image in the game? I don't want to add stuff to the guide that hasn't been released yet or may never be.

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: Steam Guide
« Reply #8 on: February 01, 2016, 01:39:45 pm »
Some of the images are for things that are not released, or are for things that got renamed.

If you look in the RuntimeData/Configuration folder, there are xml files that have different forms of items in there, and you can pull their names and descriptions straight out of the files.
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline TheVampire100

  • Master Member
  • *****
  • Posts: 1,382
  • Ordinary Vampire
Re: Steam Guide
« Reply #9 on: February 01, 2016, 05:32:16 pm »
Okay, thank you Chris.