Author Topic: AuGMENTED Steam Screenshots  (Read 9784 times)

Offline Pepisolo

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AuGMENTED Steam Screenshots
« on: December 07, 2017, 01:38:02 pm »
Hey everybody

So, I'm just getting together some screenshots for the Steam Store and thought I'd ask to see which ones people prefer. Check out this bunch of screenies, which ones stand out as the most cool? Cheers!

Oh, feel free to also take your own screenshots (testers!), and if they look good we can use those on the Steam Store.  Thanks!

https://www.dropbox.com/sh/bzzan395qnkzlo4/AABO-VSxiIFfE-D_TJxdC5sRa?dl=0


Offline TheVampire100

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Re: AuGMENTED Steam Screenshots
« Reply #1 on: December 07, 2017, 02:35:23 pm »
Personally I wouldn't put up any screenshots where you hit enemies and they have the red color change on them. Especially the ones with the big ball boss ( I forgot his name again).

Offline Misery

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Re: AuGMENTED Steam Screenshots
« Reply #2 on: December 07, 2017, 03:33:49 pm »
That's actually a pretty good point.  It kinda obscures the art when seen as a still frame.

.....Aaaaand is exactly the sort of thing that'll be super annoying to get around, of course. 


Another suggestion that occurs to me while looking at these:  The best screenshots are the ones with a decent mix of floor/wall and "window" tiles as the background.  Any room that's JUST basic floor and wall tiles without any of the window tiles (I cant remember what they're called, they're windows in the side of the Megalith) tends to look a bit bland in some ways when seen as a screenshot.  So, avoid those, unless there's a good amount of other colorful stuff and complications happening in there.

In fact... now that I think of it, it may actually be worth going through some of the new room files, and adding some window tiles to those that don't really have any.  It seriously improves the look of the game as a whole.

Aaaaanyway....

Some I like are:

Screenshot_2017_12_06_21_15_09.png    Lacking the window tiles, but there's so much other lunacy going on here, with the wall shots and the player's crazy-looking weapon.

Screenshot_2017_12_06_19_51_36.png   Good mix of tile types, and the open nature of the room means that it's filled with stuff happening.

Screenshot_2017_12_06_20_01_35.png   Sniper room, I like this. 

Screenshot_2017_12_06_20_47_57.png   A lot of effects and good contrast happening here, and a new special effect on display.




Offline Pepisolo

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Re: AuGMENTED Steam Screenshots
« Reply #3 on: December 07, 2017, 03:55:55 pm »
Quote
Personally I wouldn't put up any screenshots where you hit enemies and they have the red color change on them. Especially the ones with the big ball boss ( I forgot his name again).

Good point, cheers!

Quote
Another suggestion that occurs to me while looking at these:  The best screenshots are the ones with a decent mix of floor/wall and "window" tiles as the background.  Any room that's JUST basic floor and wall tiles without any of the window tiles (I cant remember what they're called, they're windows in the side of the Megalith) tends to look a bit bland in some ways when seen as a screenshot.  So, avoid those, unless there's a good amount of other colorful stuff and complications happening in there.

In fact... now that I think of it, it may actually be worth going through some of the new room files, and adding some window tiles to those that don't really have any.  It seriously improves the look of the game as a whole.

Although at the same time you have to be a bit careful when adding windows due to the visibility problems that can sometimes arise, of course. Generally, I think that keeping to no more than 50% windows coverage per room seems to work, although that rule can be broken in non-combat rooms, or areas of a room where combat is restricted. Most of the rooms should have some windows in, although there are a couple that I decided to go with no windows in. Those rooms where inspired a little by Gauntlet, so I thought I'd keep those basic.

Quote
Screenshot_2017_12_06_21_15_09.png    Lacking the window tiles, but there's so much other lunacy going on here, with the wall shots and the player's crazy-looking weapon.

Yep, there's a lot of craziness there.

Quote
Screenshot_2017_12_06_19_51_36.png   Good mix of tile types, and the open nature of the room means that it's filled with stuff happening.

Bit of a bulletstorm that one, yeah.

Quote
Screenshot_2017_12_06_20_01_35.png   Sniper room, I like this. 

More chaos, there's even a Golden Blaze Cannon snuck in there.

Quote
Screenshot_2017_12_06_20_47_57.png   A lot of effects and good contrast happening here, and a new special effect on display.

Yeah, the only thing that slightly bugs me about that shot is that the Wave Blaster seems to be firing at someone off screen -- on the other hand, that might make the shot more interesting since it's a bit of a curious behaviour.

Oh, if anyone wants to help grab screenies, here's an interesting technique, just set the screenshot button to the walk button, and then just play. If you then use the walk button when things are getting hectic you will automatically be harvesting screenshots as you play, then maybe sift through them at a later date to find the better ones.


Offline Logorouge

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Re: AuGMENTED Steam Screenshots
« Reply #4 on: December 07, 2017, 09:48:38 pm »
The ones that really grabbed me:

Screenshot_2017_12_06_21_02_53.png  Lots going on bullet-wise and showing off a primary weapon that's not bullet-based.
Screenshot_2017_12_06_19_51_36.png  I agree with Misery. Colorful and action-packed, I like this one.
Screenshot_2017_12_06_20_10_57.png or Screenshot_2017_12_06_20_11_03.png  Beautiful flames, with an enemy about to overwhelm the player.

And a few more I liked:

Screenshot_2017_12_06_19_54_33.png
Screenshot_2017_12_06_20_24_33.png
Screenshot_2017_12_06_20_22_16.png

Offline x4000

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Re: AuGMENTED Steam Screenshots
« Reply #5 on: December 08, 2017, 10:28:30 am »
Okay!  We have what we need, I think. :)

Screenshot_2017_12_06_19_51_36
Screenshot_2017_12_06_20_01_35
Screenshot_2017_12_06_20_10_57
Screenshot_2017_12_06_21_02_53
Screenshot_2017_12_06_20_47_57

Edit: meant to say THANK YOU to all of you who commented, and to Pepisolo for doing to work to take them in the first place. :)
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