Author Topic: 360 Controller Problems after 1.006-7  (Read 370 times)

Offline Castruccio

  • Sr. Member
  • ****
  • Posts: 319
360 Controller Problems after 1.006-7
« on: January 28, 2016, 12:19:04 AM »
People on the steam forums are having problems with 360 controllers after the big controller revamp. 

http://steamcommunity.com/app/410820/discussions/0/451852118779877864/

The problem is that the "deadzone" for the analog stick is much to small, so the stick is sending inputs to the game even when it appears to be in neutral position.  This leads to your mech walking or shooting in a random direction.  I have confirmed this with my own 360 controller.  bBefore 1.006-7, the game had sliders in the control settings that allowed you to calibrate the dead zone.  Those sliders appear to have been removed.

Would it be possible to put the sliders back in, and to set the default dead zone for the analog sticks to be a tiny bit less sensitive than it currently is? 

Offline Castruccio

  • Sr. Member
  • ****
  • Posts: 319
Re: 360 Controller Problems after 1.006-7
« Reply #1 on: January 28, 2016, 02:42:29 AM »
I am not sure if this needs to be on mantis or not, but an increasing number of people are complaining on the steam forum. I just want to make sure it gets noticed.

Offline Apathetic

  • Jr. Member
  • **
  • Posts: 63
Re: 360 Controller Problems after 1.006-7
« Reply #2 on: January 28, 2016, 03:09:11 AM »
I've noticed this as well, I've reported it to mantis.

Offline x4000

  • Chris Park, Arcen Games Founder and Lead Designer
  • Administrator
  • Zenith Council Member Mark III
  • *****
  • Posts: 30,710
Re: 360 Controller Problems after 1.006-7
« Reply #3 on: January 28, 2016, 03:40:16 AM »
Thanks!

* The game now uses a scaled radial dead zone of 0.25 for all analog input thumbsticks, which means that they should all "just work" now.
** This is the same as they had prior to us moving to the more recent InControl asset, which was using 0.2 instead and was using an inferior algorithm.
** This in particular should patch up the XBox 360 controllers that are a little worn.  If any of them still have trouble, then there are now sliders inside the main Game tab of the settings window that allow you to adjust these to the needs of your particular controller.
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!