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Starting Player Mech Weapons

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Cinth:

--- Quote from: Misery on February 12, 2016, 04:40:04 am ---Actually I only disabled it because I thought that's what Cinth's suggeston meant... but now going back and reading it I see it just says "come back to it later".

How, exactly, I read that wrong is.... ugh.   I dont know why I even try to define these moments of confusion anymore.  It's bloody pointless.  Let's just blame the weather.  And Windows.


Better idea anyway: not only have I re-enabled it just now, but in order to take out a problematic item from that room (that room costing you HP and all), I stuffed it into the OTHER secret room for now.  The one that's a good bit harder to find.  It is however still accessible and now without a cost.  For now.

--- End quote ---

You didn't misread it. Turn off the item and come back to it later.  Like skipping a math problem. 

Misery:
Well I'm officially lost for now.  Again.  Always with the confusion.  Clearly it's a conspiracy.

Part of that confusion though is that it's way past time I just get to bed.   For now I"m just going to leave the stupid gizmo in the secret room.  It's mostly harmless in there.

Cinth:

--- Quote from: Misery on February 12, 2016, 05:03:43 am ---Well I'm officially lost for now.  Again.  Always with the confusion.  Clearly it's a conspiracy.

Part of that confusion though is that it's way past time I just get to bed.   For now I"m just going to leave the stupid gizmo in the secret room.  It's mostly harmless in there.

--- End quote ---

That's fine.  I thought I was being pretty clear.  I try most to confuse.

Hearteater:
Prohibition items in sac rooms are pointless. Hello Harmony, I see you every run, and I'm never buying you.

Actually, that's not entirely true. I would consider buying infinite missiles right before a boss fight because that's basically a free boss win, depending on how concerned I was about facing the boss based on what I'd collected so far.

Hearteater:

--- Quote from: Misery on February 10, 2016, 10:18:08 pm ---Have you tried both versions of this boss?

There's Mirror, the normal early-game boss, and then there's Mirror V2 that appears only on floor 6. It has a seperate test chamber of it's own.  A bit of feedback on that guy would be good too (feedback is always really great when there's big pattern changes!)

Good to see that the main one seems better though.


And yeah, that hitbox thing makes a HUGE difference, doesnt it?  My enjoyment of the game just plain multiplied as soon as that change was made.

--- End quote ---
MirrorV2 also feels good, although I haven't had time to get to stage 2 just testing about a twenty times. My record is 28 seconds (I'd tell you the health bar%, but it disappears as soon as I die so I don't know). That's 28 seconds putting damage on him. I generally last around 15 seconds. Keep in mind this is the testing room, so no upgrades to anything. He feels subtle harder than V1 in a good way. It is similar to V1, but different enough to add to the challenge in a way that makes you feel like you can apply what your learned on V1 to V2. I'll let you know how I feel about stage 2 when I get there :) .

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