Author Topic: Room editor?  (Read 12268 times)

Offline garpu

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Room editor?
« on: January 22, 2016, 09:08:54 pm »
Hate to look a gift horse in the mouth (and it appears to work fine with WINE), but is the room editor Windows only? Wasn't sure if it were an oversight, or this is what the room editor ships as. :)

Offline waylon531

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Re: Room editor?
« Reply #1 on: January 22, 2016, 09:16:05 pm »
You can run it in mono (cross platform C#). It works fine on Linux, I've made a few levels with it.

Offline garpu

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Re: Room editor?
« Reply #2 on: January 22, 2016, 09:59:58 pm »
Yeah, just loaded it via WINE, and it seemed to work. Good tip about mono. :)

Offline Tolc

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Re: Room editor?
« Reply #3 on: January 23, 2016, 12:00:51 am »
By the way, is there actually a tutorial/documentation for that one? I only found the XML doc on the wiki...

It seems straightforward enough, but I have no idea how to test a room I made.

Offline waylon531

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Re: Room editor?
« Reply #4 on: January 23, 2016, 12:24:16 am »
To test rooms you need to use a testchamber script. You can just copy one of the ones from RuntimeData/Configuration/TestChambers and change the level name.

Offline Tolc

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Re: Room editor?
« Reply #5 on: January 23, 2016, 12:41:09 am »
Ah, ok, thanks. I'll give it a shot tomorrow.

Offline Cinth

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Re: Room editor?
« Reply #6 on: January 23, 2016, 01:59:40 am »
What I did was alter a_testChrisRooms.xml to have my handle (so I could find it) and saved it as a new xml. 

<room_setup script="SmallEW/Cinth_Zoo5"       

SmallEW is the room type and Cinth_Zoo5 is the specific room of that type.  Change those around to use the type and specific that you want to test.

The rest of the xml I can't say how to mess with (I just don't know).


To test your room in game,  go to Mods a the file select screen.  The next screen you can find your xml in the second drop down and hit OK.
Inside the test chamber you can play it over and over (win the room and it starts over automatically).  You can still edit your room and when you have saved changes, you can reload the chamber from the esc menu in game.   

That should cover basics of getting it to work.  Have fun!
Quote from: keith.lamothe
Opened your save. My computer wept. Switched to the ST planet and ship icons filled my screen, so I zoomed out. Game told me that it _was_ totally zoomed out. You could seriously walk from one end of the inner grav well to the other without getting your feet cold.

Offline Tolc

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Re: Room editor?
« Reply #7 on: January 23, 2016, 11:43:10 am »
Nice, thanks Cinth and waylon531!  8)

Offline Cinth

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Re: Room editor?
« Reply #8 on: January 23, 2016, 12:12:52 pm »
NP.  The room editor really is the easiest way to start modding (even I could do it with little trouble).

Please don't hesitate to ask questions either.  I'd answer or help where I can and I'm sure the other experienced creators here will too.

Also, you can check out pretty much any room that's in the game through the editor. 
Quote from: keith.lamothe
Opened your save. My computer wept. Switched to the ST planet and ship icons filled my screen, so I zoomed out. Game told me that it _was_ totally zoomed out. You could seriously walk from one end of the inner grav well to the other without getting your feet cold.