Okay, simple question: Is there some way to force certain bullet sprites to always display on top of others?
I need to make the fight with Terminus all miserable now, but doing so for that first guardian and it's blasted walls is a bit of an issue; the golden walls tend to cover up other shots fired by it. Needless to say, this is an issue. I need to make it so that the other bullets always display on top of everything else, so that they can be spotted even when passing through the gold walls.
As usual the XML document isnt being very helpful here. What else is new?
Though how I'm going to make that fight more awful than it already is without making it impossible, I'm not sure.