FatVertical/X1_Logo_SphereMonger
Yeah, this is one of those rooms where it works perfectly for certain enemies like the Eyelet, but due to the limited control we have over enemies, if somebody were to make a batch of new enemies in that category then the design could break down. That's been one of the frustrations with the game so far, sometimes it's hard to control the room design due to the randomness of the enemies. It would be a lot nicer if we had a bit more control over the enemy seeding -- that's not your problem, though, it's just a part of the game. With the current enemy set, which seems to be just Eyelets, this room seems great to me.
StandardNS/X1_Logo_FieldOfFlowers
Looks good to me. A bit trickier than you first think as you have to be quite careful with your movements, and also be careful not to aggro too many comets. The other Fearsome's work as well. The performance is mainly down to the sludge turrets which might need further tweaks. I've tweaked them for performance once, but they might need to be looked at again, we'll see.
StandardEW/X1_Logo_ZDungeon1
Seems fine to me. I'm not sure of the purpose of the central room, though. It seems like you might be able to hide in there, but usually you can't due to us often having to give enemies a small wall collision box so that they don't get stuck while pathfinding. You can hide from the Metal Mill's I think, though, so that's good.
SmallEW/X1_Logo_IntoTheFray
Seems good to me. There aren't many rooms like this that allow you to take a good look at what you're teleporting into first, so that works for me.
TunnelTall/X1_Logo_AgeOfWanders
Pretty simple, but I like this one a lot. I think it's the prettiness of the tiling that does it.
QuadNN/X1_Logo_ReleaseTheHounds
Bit of a scary one this, but very cool.
QuadNNWW/X1_Logo_Teleportitis
Seems good. Definitely named correctly.
I'm not the biggest fan of the teleporty puzzle rooms, but that's because I'm not really one for puzzles as much, but I do like having them pop up from time to time in the game as it mixes the gameplay up a bit. This certainly seems like a good one.
FatHorizontal/X1_Logo_ZDungeon2
Nice!
RobotShop/X1_Logo_LockedCabinet
Interesting idea, I'd never thought of that! That's some Draco style thinking, heh. Works for me!
ConsumablesShop/Logo_WindowShopper
Nice looking room. Good stuff.
Fantastic batch of rooms thanks! The only one I wasn't 100% on was ZDungeon1 but even that seemed good to me. All the rest seemed great. Thanks for the contribution!