General Category > Starward Rogue Mods & Modding

Idea List

<< < (2/5) > >>

ptarth:

--- Quote from: Cinth on January 25, 2016, 06:10:38 pm ---Have them be boss buddies and have boss invisible until all buddies are dead. Then activate boss proper. Win??!!

--- End quote ---

Sounds promising, but how do you make the boss un-invisible after becoming active?

Cinth:

--- Quote from: Misery on January 25, 2016, 06:11:13 pm ---That makes me realize something else:  We have no secret levels/areas in the game! 

That's something I'd like to see later on.

--- End quote ---

Secret Cow Level Confirmed



--- Quote from: ptarth on January 25, 2016, 06:27:58 pm ---Sounds promising, but how do you make the boss un-invisible after becoming active?

--- End quote ---

You mean visible?  Can you tie invisible/inactive to a system granted by the boss buddies?  So if each of the 5 have it then when all die that goes away?

ptarth:

* a picture of a piece of cheese with a top hat.

Cinth:
:)

Cinth:

--- Quote from: ptarth on January 25, 2016, 06:27:58 pm ---
--- Quote from: Cinth on January 25, 2016, 06:10:38 pm ---Have them be boss buddies and have boss invisible until all buddies are dead. Then activate boss proper. Win??!!

--- End quote ---

Sounds promising, but how do you make the boss un-invisible after becoming active?

--- End quote ---

Found this in Familiars area: on_master_death_transforms_into (entity)
I dunno how Boss Buddies are handled, but it makes sense if they were boss familiars.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version