Arcen Games

General Category => Starward Rogue => Starward Rogue Alpha Discussion => Topic started by: Tolc on January 18, 2016, 09:18:33 pm

Title: First impression(s)
Post by: Tolc on January 18, 2016, 09:18:33 pm
Just started testing the game for an hour and... I'm already having a blast! Great work done by both devs and room/enemy designers! :D

Just a few things that occured to me:
- That jerking motion when you enter a room feels a bit weird when you're new to the game...Is that just me?
- Also I'm sometimes having difficulties hitting the door just right on the first try to get through to the next room (And no, I'm not drunk  :P)
- Is it intentional that you can't really see the teleporters? Cause standing in a locked room for 2 minutes trying to figure out what I'm supposed to do to get out is a bit...unintuitive, at least for me. (In that particular room I had to shoot some crates with rockets to uncover an invisible teleporter to get me to the neighbouring room with enemies in it. Unfortunately I have no save, cause I got killed immediately afterwards.)
- The icon for the health replenishing things that drop is a bit confusing as it is the same as the one next to the health shard counter. Maybe switch those?

As I'm new to this game: Are any of those things intentional or should I mantis them?

Anyway, off to bed. Tomorrow I'll try the game with my 360 controller.
Title: Re: First impression(s)
Post by: Bluddy on January 18, 2016, 10:24:28 pm
Teleporter not appearing is a bug.
Title: Re: First impression(s)
Post by: crazyroosterman on January 18, 2016, 10:38:18 pm
Just started testing the game for an hour and... I'm already having a blast! Great work done by both devs and room/enemy designers! :D

Just a few things that occured to me:
- That jerking motion when you enter a room feels a bit weird when you're new to the game...Is that just me?
- Also I'm sometimes having difficulties hitting the door just right on the first try to get through to the next room (And no, I'm not drunk  :P)
- Is it intentional that you can't really see the teleporters? Cause standing in a locked room for 2 minutes trying to figure out what I'm supposed to do to get out is a bit...unintuitive, at least for me. (In that particular room I had to shoot some crates with rockets to uncover an invisible teleporter to get me to the neighbouring room with enemies in it. Unfortunately I have no save, cause I got killed immediately afterwards.)
- The icon for the health replenishing things that drop is a bit confusing as it is the same as the one next to the health shard counter. Maybe switch those?

As I'm new to this game: Are any of those things intentional or should I mantis them?

Anyway, off to bed. Tomorrow I'll try the game with my 360 controller.
yes I think its just you I've never encountered a jerking mosh in my self
Title: Re: First impression(s)
Post by: Tolc on January 19, 2016, 01:29:44 pm
Ok, then. Thanks.

I think I'll mantis the rest later then  8)
Title: Re: First impression(s)
Post by: PokerChen on January 19, 2016, 06:14:34 pm
Yep, I suffer from hte door thing from time to time - the entry way according to collision seems smaller than it appears.
Title: Re: First impression(s)
Post by: Tolc on January 19, 2016, 10:57:59 pm
Well, I tried it with a controller now and it was easier to hit the doors...dunno.