General Category > Starward Rogue Alpha Discussion
Energy system has been removed?
Pumpkin:
--- Quote from: x4000 on November 20, 2015, 11:39:02 am ---TLDR:
--- End quote ---
The point of a TL;DR isn't to announce a summary before (or after) a longer explanation? Where's the longer explanation??
( :P )
I'm kidding. Thanks a lot for taking the time to highlight us on the future of this mechanism.
TheVampire100:
I actualldy didn't had problems with the Enegerysystem. If I wanted to change soemthing, then that energy regenerates between rooms. Not full but a little.
I also want to suggest that you can carry multiple weapons and switch between them (maybe 3?).
x4000:
Overall trying to keep things moving fast, and no item juggling. The ability to have multiple weapons is something we talked about, but discarded. To some extent, familiars will let you do that sort of thing later on. There's a LOT of stuff not implemented yet that rounds out some of the things that you guys are probably looking for with an item system.
Misery:
--- Quote from: mrhanman on November 20, 2015, 11:53:41 am ---That sounds great. I was not really using secondary weapons at all for exactly the reason you mention. Which is a shame because I thought a number of them were pretty cool ideas.
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I'll just chime in and say that this has been exactly my experience too. That whole idea of "Wait, I shouldnt use this here.... what if I REALLY need it later on?" which isnt fun. Not to mention it kinda goes against the "roguelike" aspect of the game anyway.... most roguelikes of all sorts go out of their way to get you to USE stuff once you have it. Getting and using awesome items is half the fun after all.
So this sounds like a great change to me.
x4000:
Sweet. :)
--- Quote from: mrhanman on November 20, 2015, 11:53:41 am ---Which is a shame because I thought a number of them were pretty cool ideas.
--- End quote ---
To be clear, you'll actually still have those, and be able to use them -- they aren't going away. They're just getting a different way of being used. You'll use them MORE, and in combo with your main guns. Which, before too long, upgrades to your main gun will also be in. There are about five categories (well, sub-categories) of items not even with a single entry in the game yet, though their design is done on paper (and sometimes in code, but not scriot).
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