Author Topic: Stars Beyond Reach: First Video and Tales of Woe Part 1 of 3  (Read 10048 times)

Offline x4000

  • Chris Park, Arcen Games Founder and Lead Designer
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Re: Stars Beyond Reach: First Video and Tales of Woe Part 1 of 3
« Reply #60 on: April 30, 2015, 10:51:15 AM »
Sorry for my super slow responses!  I've been so sucked in with the first wave of testers that I've not had time to do much else.  With the release date pushed back to allow for more refinement, I'm also taking the waves of testers a bit slower, at least particularly at first, so that the biggest issues of each "wave" get resolved prior to the next wave coming in.  With this first wave of redshirts, of course that list of issues is... well, pretty massive, given the scale of the game.  But that list is getting smaller by the day, and we're hitting a point where new testers will be useful within the next week.

The really gratifying thing for me has been seeing that despite all of the expected carnage of confusion and bugs for the redshirts, that they were still really enjoying it / hypnotized by it.  So that's a really exciting thing for me personally, because it speaks to what the game will hopefully be for people once it's actually properly fully polished!

I must say I did not like the last federation or skyward collapse, but this looks a lot more like my style of game. It looks awesome on so many level. Graphic are beautiful, asymmetric play is very interesting and I really like the unit less approach and non blocking attack stuff (I loath using planes in civ due to the animation delay....). and the SciFy setting look interesting. Hopefully I will be more successful at it than at AI war :).

Anyway, If you can add me to the blue shirts, I would be happy to help test (not having fun I promise ;)).

Added you to the list as a blueshirt!  And actually it's great (from a testing standpoint) that you didn't care for TLF or SC.  Having that sort of perspective on this game is super useful.

Gotta love the subtext of Tales of Woe. "Yeah, you've got no worthwhile skills to speak of right now, and you can't learn anything new at a worthwhile rate... I guess we'll make you the leader."

I had a lot of fun with that, haha.

I don't have any particular preference for testing schedule, so put me in any wave that needs more bodies thrown into the breach. ;)

Got it!  I've left you in the main group of post-blueshirts for now.

I've had some time open up.  Any chance I can still join the blueshirts? :D

Added you from a different thread to that. :)

I'm interested in joining the beta.

Added you to the list!

Still looking for some beta testers? I feel like helping out with this game is the least I could do for getting some of your other games at a ludicrously good price in a bundle  :P

In all seriousness, I respect Arcen Games' design philosophy and would like to contribute a bit.

Thank you!  And yes, definitely still looking for testers.  In my view we can't really have too many.  I think for TLF we had about 150, but then person 10,000 after the game comes out finds something critical that all of the rest of us missed, heh.  I'm trying to take this in waves so that too many people don't get too hung up on one specific set of issues (and instead the later groups see whatever new issues are there with fresh eyes), so hence the slower waves.  But I still am looking for tons of folks.

Anyway, you're added to the list!

Let me at 'em! Let me at 'em! I would love to beta test this (at whatever level).

Added you to the list!
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline Claive

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Re: Stars Beyond Reach: First Video and Tales of Woe Part 1 of 3
« Reply #61 on: May 12, 2015, 01:58:16 PM »
I would love to join the beta. :-D

Offline x4000

  • Chris Park, Arcen Games Founder and Lead Designer
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Re: Stars Beyond Reach: First Video and Tales of Woe Part 1 of 3
« Reply #62 on: May 12, 2015, 02:01:56 PM »
I would love to join the beta. :-D

Added you to the list for future waves!
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline Claive

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Re: Stars Beyond Reach: First Video and Tales of Woe Part 1 of 3
« Reply #63 on: May 13, 2015, 01:15:39 PM »
I would love to join the beta. :-D

Added you to the list for future waves!

*Does a little dance*!