Above: Acutians
Above: Andors
Above: Burlusts
Above: Fenyn
Above: Neinzul
Above: Peltians
Above: Skylaxians in the middle, Spire floating around them.
Above: Thoraxians
documenting stuff that I understand but that you won't without more text than "~*~"So a bunch of the documentation was in tilde-emoticons until recently? ;)
I find it funny that you actually enjoy people preemptively asking for being part of the beta. Usually developers like to have their fans keep the hype up but personal communications on the low burner until you know you can deliver something for their hunger.
I would like to participate, but if there is a queue, you can let someone else take my spot, if someone really desires it. I am not really part of the community, so I feel like others should have priority. If a spot is left, sure I'd take it. :)
Still mostly confused on what to expect from the game, but sort of secretly hoping for a mix of Simcity with SimEarth. Probably am very far off, but who knows. At least Simcity was mentioned previously.
This game looks gorgeous, fellas! I really like how the GUI is coming together. The minimap looks great. I see that it has two sizes. Will it be dynamically scalable, or are there set sizes to choose from?
Oh! Is that bars on the right, in the Burlust's picture? Like the one where the incident (http://arcengames.com/re-incident-on-the-previous-thursday/) took place
And I already love the Fenyn. (Being a vegetable, I love plants.)
Quotedocumenting stuff that I understand but that you won't without more text than "~*~"So a bunch of the documentation was in tilde-emoticons until recently? ;)
The Skylaxians & Spire look pretty nice together like that, but the Neinzul one looks odd in comparison with its...emptiness? Aside from the semi-blending in to the foliage Fenyn picture, everyone else seems much more easy to spot.
Looks great, cool screenshots and waiting forward for the videos. Hope SBR is not that complicated because I do not do that well with complicated games (except for europa universalis 4 and TLF, which for some reason I easily learned how to play, unlike crusader kings of crusader kings, which I have given up trying to learn after 8 hours).
I've been following this game with anticipation.
I'll have some free time, so I'd like to sign up for the beta, please!
I'm not sure if I'll have the time to test this properly any more*.
*When I signed up the beta looked like it might start in March. I wasn't being irresponsible!
I would like to beta test please, add me to the list!
If anyone in particular wants to volunteer to be the front-line cannon fodder in that way, or specifically wants to volunteer to NOT be that sort of cannon fodder, do let me know. Some people love that, some people hate it.
<snip>
If you'd rather be thrown into the really early version that will break your spirit from lack of clarity, then I can get you in prior to the 18th. ;) I semi-kid about that. Some people enjoy basically being given a complex thing that doesn't have proper documentation and then reporting what is confusing or what doesn't work. That then makes things easier for everyone who comes after, because I learn what wasn't immediately clear to new players and can adjust. Or the things that consistently trap people and kill them early because XYZ information was needed in order to not accidentally murder yourself. That sort of thing gets weeded out by player testing, but the first wave or two of players get the worst of that. If that sounds like your bag, let me know. If not, I completely understand. ;)
Bring it on! I play NetHack and DwarfFortress all nights long. I'm sure you can let your ~*~ and I'll manage to tackle it down! 8)If anyone in particular wants to volunteer to be the front-line cannon fodder in that way, or specifically wants to volunteer to NOT be that sort of cannon fodder, do let me know. Some people love that, some people hate it.Chris, I'd like to jump on the early ship -- I'd really like to kick the tires of an early SBR build. Looking forward to seeing your latest work!
<snip>
Sign me up for the red shirt brigade! Haven't tried taking on a game blind in a while, wonder if I can still do it.
If anyone in particular wants to volunteer to be the front-line cannon fodder in that way, or specifically wants to volunteer to NOT be that sort of cannon fodder, do let me know. Some people love that, some people hate it.
Bring it on! I play NetHack and DwarfFortress all nights long. I'm sure you can let your ~*~ and I'll manage to tackle it down!
The biggest issue with Aurora last i'd tried to poke it was it has a very preferred resolution, and doesn't really shrink from it much.Bring it on! I play NetHack and DwarfFortress all nights long. I'm sure you can let your ~*~ and I'll manage to tackle it down!
I'll see your DF and raise you Aurora (http://aurora2.pentarch.org/index.php). Imagine all the joy that is Kerbal Space Program, but done purely in spreadsheets, without any graphics, and in a procedurally generated 4x. It is. . . interesting. I still haven't gotten into it, but I'm happy to bluff... oh. dear.
The biggest issue with Aurora last i'd tried to poke it was it has a very preferred resolution, and doesn't really shrink from it much.Bring it on! I play NetHack and DwarfFortress all nights long. I'm sure you can let your ~*~ and I'll manage to tackle it down!
I'll see your DF and raise you Aurora (http://aurora2.pentarch.org/index.php). Imagine all the joy that is Kerbal Space Program, but done purely in spreadsheets, without any graphics, and in a procedurally generated 4x. It is. . . interesting. I still haven't gotten into it, but I'm happy to bluff... oh. dear.
If you'd rather be thrown into the really early version that will break your spirit from lack of clarity, then I can get you in prior to the 18th. ;) I semi-kid about that. Some people enjoy basically being given a complex thing that doesn't have proper documentation and then reporting what is confusing or what doesn't work. That then makes things easier for everyone who comes after, because I learn what wasn't immediately clear to new players and can adjust. Or the things that consistently trap people and kill them early because XYZ information was needed in order to not accidentally murder yourself. That sort of thing gets weeded out by player testing, but the first wave or two of players get the worst of that. If that sounds like your bag, let me know. If not, I completely understand. ;). feel free to use me as cannon fodder in the beta id be happy to take the risk of mental trauma to get into the game earlier and risk less spoilers for my self.
I totally get that! And even if the timing of the beta had not changed, things in people's lives shift and I'm not about to hold that against someone. It sounds like you might still be able to test some and give some feedback, and honestly first impressions testing is quite useful as much as someone who puts in dozens of hours. Both have merits. We'll be doing the beta right up until June 5th when we release, so if you want to test a more polished version sometime in May (if that fits for you), I can note that down.Later in May would suit me lifewise, and more polished sounds... safer.
Chris, I'd like to jump on the early ship -- I'd really like to kick the tires of an early SBR build. Looking forward to seeing your latest work!
Have a lovely holiday weekend.
Hey! I would also love to sign up for the Beta. Keep up the good work, as always!
Bring it on! I play NetHack and DwarfFortress all nights long. I'm sure you can let your ~*~ and I'll manage to tackle it down! 8)If anyone in particular wants to volunteer to be the front-line cannon fodder in that way, or specifically wants to volunteer to NOT be that sort of cannon fodder, do let me know. Some people love that, some people hate it.Chris, I'd like to jump on the early ship -- I'd really like to kick the tires of an early SBR build. Looking forward to seeing your latest work!
<snip>
(AI War plot idea: all tooltips are replaced with ~*~, and the achievement for beating the game with it on is called "I come from DF". I'll definitely post it on Mantis; so sad April 1st is past)
... Well, enough for bragging. I just wanted to let you know that I'm not afraid of bumping in all the newb's traps.
Sign me up for the red shirt brigade! Haven't tried taking on a game blind in a while, wonder if I can still do it.
If anyone in particular wants to volunteer to be the front-line cannon fodder in that way, or specifically wants to volunteer to NOT be that sort of cannon fodder, do let me know. Some people love that, some people hate it.
I would like to be part of the Beta.
Thank you for letting me participate. I am also fine with being on an earlier wave as well.
I have been part of this community silently (what a paradox), playing AI War, Skyward Collapse and The Last Federation. The last one I haven't managed to really get into for some reason. Somehow I find it..weird/impenetrable? Hard to explain. :'( Even was able to get two AI War expansions migrated to Steam thanks to your fast help. :D
Mostly playing the games for the Singleplayer or with friends experience, so I barely had a need to participate here so far. I guess I am really excited for S:BR that finally made me register here. I assume that after the beta is over, I will probably most likely fall into silence again unless something drastic happens (like a new game is announced >D ).
Let's see if that 1 minute teaser clarifies some things or causes more confusion. I fear that it will be the second one.
Is beta testing feedback done via a bugtracker or do you do everything via the forums?
I believe I posted before, but as a very happy owner of all of your previous titles and expansions and as someone who is fond of the original Stars Beyond Reach, I would love to participate in the beta to help in any modest way I can. Good luck with the release!
feel free to use me as cannon fodder in the beta id be happy to take the risk of mental trauma to get into the game earlier and risk less spoilers for my self.
I'm interested in applying for the beta. What information do you need from me?
By the way, aren't you concerned that all these beta testers are going to impact sales?
Ah, and I'd been just about to post a big annoying question wondering how this was going! Well, now I dont have to be more irritating than usual, so that's good.
Whole thing is looking quite nice! Quite eager to have a go at this.
Later in May would suit me lifewise, and more polished sounds... safer.
BTW, do the Andors terraform at all? Their screenshot city seems to be doing well enough in ordinary landscapes.
I think I would also prefer a more polished experience so I think I would prefer getting in late april or early may.
I just have to ask: The Peltians city looks a lot like an old German settlement. Is this intended that way? We all know that peltians a re a kind of "communist" aliens. Communism has been created from ideas of the German Philosoph Karl Marx and maybe this is a reference to it? I'm curious, if so, that's an awesome reference in my opinion.
I find Arcen games to always be worth playing and have been very excited about SBR ever since I heard about it, so I would like to be in the beta. I'm completely okay with being in the early waves. In any case, I'm looking forward to the game.
I am more than fine with early stages if the help is needed. It can be rewarding figuring things out.
I would like to volunteer for beta testing. I've no preference for what stage of the game.
Given that you were into AI War but had trouble getting into TLF I am particularly interested in your feedback on things impeding your ease of getting into this game.
what information do you not understand i found it quite straightforward to get what the computer was telling?.Given that you were into AI War but had trouble getting into TLF I am particularly interested in your feedback on things impeding your ease of getting into this game.
I wish I could explain it 100%. I really am interested in the intrigue game that can be played, but I think I find it hard to find a grasp on where to start. I guess that is the problem of starting out with a set system with certain parameters and relations rather than starting at zero and growing your own system that is normal in other 4x and strategy games. :) When you do it from the ground up, you get to learn all the mechanics as they become important (the workaround in TLF was the incremental tutorial I guess). Not sure if that is the problem, but I imagine that it might be playing a major role in it. Another thing that I think is a problem is that I find it hard to process the information given out by the game. Maybe I cannot handle how it is structured, but my brain hurts somewhat trying to figure out on where to best start to gather information to accomplish my goal.
I will give the tutorial another try, I think. But I like to dive in without help to figure out things myself. And that definitely hasn't worked (after I did the tutorial once).
You know Chris, if you're going to run with the Star Trek joke, wave 2 should be the goldshirts. TNG switched the officer and security team colors and the redshirts became goldshirts.
To take it a step too far, if you want wave 3 to systematically deconstruct the AI, wave three fits the science team--the blueshirts.
(help why do I remember this useless trivia. :-X)
Given that you were into AI War but had trouble getting into TLF I am particularly interested in your feedback on things impeding your ease of getting into this game.
I wish I could explain it 100%. I really am interested in the intrigue game that can be played, but I think I find it hard to find a grasp on where to start. I guess that is the problem of starting out with a set system with certain parameters and relations rather than starting at zero and growing your own system that is normal in other 4x and strategy games. :) When you do it from the ground up, you get to learn all the mechanics as they become important (the workaround in TLF was the incremental tutorial I guess). Not sure if that is the problem, but I imagine that it might be playing a major role in it. Another thing that I think is a problem is that I find it hard to process the information given out by the game. Maybe I cannot handle how it is structured, but my brain hurts somewhat trying to figure out on where to best start to gather information to accomplish my goal.
I will give the tutorial another try, I think. But I like to dive in without help to figure out things myself. And that definitely hasn't worked (after I did the tutorial once).
what information do you not understand i found it quite straightforward to get what the computer was telling?.
Thanks! I have you noted down as a blueshirt, then, for the second major wave then. I have 6 noted redshirts already, and I don't expect that phase with just those 6 to last very long (a few days, a week at most) before we bring in the blueshirts. If you or anyone else does really prefer to be a redshirt, though, I can definitely do more than 6. 12 is probably about as many people as I can reasonably respond to in the redshirt period, though.
what information do you not understand i found it quite straightforward to get what the computer was telling?.
I tentatively have marked you as a blueshirt as well -- let me know if that's ok!
Ah, and I'd been just about to post a big annoying question wondering how this was going! Well, now I dont have to be more irritating than usual, so that's good.
Whole thing is looking quite nice! Quite eager to have a go at this.
You always seem to be down on yourself and think you're annoying, but you really are not! I don't think anyone here thinks that. Anyway, glad to sate your curiosity. Does that mean you want redshirt, blueshirt, or later?
Thanks! I have you noted down as a blueshirt, then, for the second major wave then. I have 6 noted redshirts already, and I don't expect that phase with just those 6 to last very long (a few days, a week at most) before we bring in the blueshirts. If you or anyone else does really prefer to be a redshirt, though, I can definitely do more than 6. 12 is probably about as many people as I can reasonably respond to in the redshirt period, though.
Personally I'd prefer redshirt but I know having too many testers can be problematic and I'd hate to add to a redundancy problem, so if you think I'd better serve in the second wave then that's fine too. Though if you're particularly looking for feedback from people who like AI War but couldn't figure out how to play TLF in a strategic sense then I qualify there.
Since I've never done a beta with you before I suppose it would be prudent to ask, how do you feel about beta participants uploading or streaming videos of the beta?
Wow looking very good, please add my name to the beta list would love to have input to help polish the game. Happy as a Redshirt love seeing how games feel right from the start.
Yep, blueshirt sounds good to me!
This game looks really awesome. Please add me to the beta list. I'd like to be an early tester, but if you don't need any more of those, later is fine too.
I have a total of 83 mentions in alpha / beta release notes for the four Arcen alpha / beta tests I've participated in (TLF, BD, Valley 2 and Skyward Collapse). So you'll definitely get some good feedback :)
Ah, and I'd been just about to post a big annoying question wondering how this was going! Well, now I dont have to be more irritating than usual, so that's good.
Whole thing is looking quite nice! Quite eager to have a go at this.
You always seem to be down on yourself and think you're annoying, but you really are not! I don't think anyone here thinks that. Anyway, glad to sate your curiosity. Does that mean you want redshirt, blueshirt, or later?
Eh, I always sound that way. If I'm not being negative and sarcastic, I'm probably asleep. It wouldnt make sense to use this name and be super-happy and positive all the time. As it is I ended up using this name everywhere after being told so many times in the course of a week that "it's really fitting". Even by those that dont know the character. Not sure if that's hilarious, or tragic. Or both.
....also my mood is kinda bad because WINTER WONT GO AWAY. They say spring has started. THEY LIE.
Now as for the alpha/beta/omega/something, uhhh, I'll go with whatever gets me in the earliest. I dont exactly have much else to do currently and have as much free time as ever, and I can handle the glitches that come with testing; bring em' on, I say. They cant be any more irritating than that blasted Disc. And being able to contribute is nice. I saw the video in the other thread, this looks like it's shaping up quite well.
I think that means "red shirt", uhhh, as I'm assuming this is a Star Trek reference. Unless it's some bizarre Power Rangers thing where the costume designers lost interest partway through.
Now I may have already asked this, heck if I can remember, I'm full of caffiene, but about how long is the average campaign or whatever you want to call it for this game? In terms of hours? With such a very different format and gameplay mechanics, I'm curious as to how that matches up with other 4x games. You know how those are... they can really draaaaaaaaaag at times. Where some mechanics take the more dull parts and cause them to stretch unnecessarily. I cant see that as happening with this one really, so I'm curious as to what the typical time ends up being with so many differences.
I mentioned my desire to be in the beta already, but I'm just now seeing this blueshirt redshirt thing. Assuming it means early on, I'd like to take redshirt. The earlier the better, actually. There are more bugs to report, then. 8)
yea i think you making the endgame interesting is going to pretty important its one of the things I don't like about civ 5 is that once you get to a certain point it just ends up turning into a mid maxing fest(granted that might be because I've never played against the ai above prince difficulty but still.....) and usually the ais to dumb to really be a threat at that point if you've got the right luxury resources and build.
Gauging from the number of dark souls players out there on the net, i would say impossible sounds interesting to some of them. :)na dark souls is hard but not because its buggy more because fromsoft are trolls now if you've survived playing skyrim then beta testing this'll be easy to cope with.
since i seem to be a perpetual noob, even the easy stuff seems impossible to me, haha, well... sometimes. Thank goodness its not ALWAYS like that.
-Teal
Hello there! A 4X from Arcen, I'll be glad to beta-test it. If there is still room of course... ;)
Hello,
Usually i'm not a "forum guy", but If you are looking for mac users to betatest, i would be very happy to do so. :)
can somebody tell me what day it is in America(which is were I assume arcen are running this forum from) over here on the isle of man its Tuesday and I'm not being shouted at to start testing.
You can tell because of how much stress Chris is in right now. Can't you hear the weeping and teeth gnashing from where you are?
I'm imagining him sitting at the edge of the abyss staring into the darkness chanting, "Why won't it compile? It compiled fine just 10 minutes ago and I didn't change anything."
I'm imagining him sitting at the edge of the abyss staring into the darkness chanting, "Why won't it compile? It compiled fine just 10 minutes ago and I didn't change anything."
(https://pbs.twimg.com/media/BzmDP_yCEAAvXdx.png)
My recommendation: start doing something productive. You either get something done until the beta comes out, or you come back to find the beta is waiting for you.
And is it awesome or really sad that I know *exactly* where the art on the left of that comes from? Possibly a little of both... more of the sad, likely.
I'm imagining him sitting at the edge of the abyss staring into the darkness chanting, "Why won't it compile? It compiled fine just 10 minutes ago and I didn't change anything."
How does one get on the beta list for this game?
(I think I got every game made by Arcen Games)
Looks pretty cool so far. I tend to enjoy games like civilization or simcity, and Id be happy to be included in the beta.
As anticipated the game looks great! There's very little I love more than a great 4x. Would love to be added to beta list! Thanks!
A few weeks ago, I had asked to possibly be added to the beta list in another post. I'm not sure you responded Chris, and I couldn't find the post. That's my round about way of seeing if I could be put on that list, if I'm not already, and if you're still adding people. Either way, this game looks amazing and I can't wait to play it sooner or later.
I followed you and your games for a few years and I spammed you enough to get my name mentioned in the AI war patch notes :D Which is a great habit by the way ! And yes, I look forward to trying my best to do so again if you would have me in the beta !
You can tell because of how much stress Chris is in right now. Can't you hear the weeping and teeth gnashing from where you are?
I was going to say "come now, surely it cant be THAT bad/stressful", but then I actually thought about it, and.... yeah, I wont say that, then.
I'd love to beta test Stars Beyond Reach! Either as a blueshirt or as "other guys". I've actually been following Arcen since AI War was released and enjoy every single one of your games, just lurked on the forums :P
Inviting in the very first wave of testers is one of the most stressful things that I do in my life, honestly. I have no idea what to expect in terms of their reactions, and it marks the start of a flood of feedback which is largely going to be negative by its very nature. Not that it's done in a negative way, it's always actually super positive criticism, but it's just something I have to kind of mentally brace for. Once I'm actually IN that process, it's fun and I love it. But it's like getting ready to jump into cold water at the first there, heh.Jesse Schell said in his book (French version translated on the fly from memory) that inviting people to test his games was like sending a postcard written "you are invited to come and tell me how bad is my game".