General Category > Stars Beyond Reach... This World Is Mine

Sneak Peek At 5 Leaders In Stars Beyond Reach (Plus A Couple Of Screenshots)

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Draco18s:
Ah, aliasing problems. :)
I actually wrote a couple of custom shaders to handle similar problems.
(I've made like $10 too! :P)

x4000:
@Draco18s: Nice stuff!  And yeah, I saw you in one of the threads I was reading, actually. :)

@nas1m: Regarding the boarines, the animal-like nature is intended.  Why can't an animal like that be sentient?  I like the disconnect between that sort of alien and what we expect to be more normal, if that makes sense.

@wwwhhattt and Coppermantis: I can see what you mean with the way those are cut about who looks Burly versus cunning.  Well, anyway, it's just a preview. :)



Also, for anyone who might be concerned about how... messy... the cities look in terms of the buildings being all slammed on top of one another, that's something we are actually working on today.  Basically getting the buildings a bit smaller and with some negative space in there, with also some race-specific accents to boot.

nas1m:

--- Quote from: x4000 on November 12, 2014, 09:33:00 am [email protected]: Regarding the boarines, the animal-like nature is intended.  Why can't an animal like that be sentient?  I like the disconnect between that sort of alien and what we expect to be more normal, if that makes sense.

--- End quote ---
Fair enough. Maybe I can patch something into my local copy once SBR is out ;).

Zebeast46:
I'm just noticing that the Andor leader's eyes make him sort of look like a crazy person. But I love the Acutian and Boarine portraits.

Coppermantis:
My biggest gripe with the cities is the big mish-mash of architectural styles. The whole thing doesn't look very consistent. Race-specific accents would go a long way towards fixing this issue, though that depends on how significant you'll make them. I would expect a Zenith city to look a ton different from a Spire city, you know, that sort of thing.

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