Author Topic: No Multiplayer For Stars Beyond Reach.  (Read 41281 times)

Offline x4000

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Re: No Multiplayer For Stars Beyond Reach.
« Reply #60 on: February 19, 2015, 09:28:19 am »
You know, pole vaulting is really hard.  I did track and field for a year in high school, and I never could get the hang of that.  I was much better suited to tennis and the mile run.

(How's that for furthering the derailment?) ;)
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Offline Cinth

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Re: No Multiplayer For Stars Beyond Reach.
« Reply #61 on: February 19, 2015, 05:00:07 pm »
And I just realized how far this thread has gotten derailed.   The train didn't just fall off, it sorta pole-vaulted off.
[/quote
Thread derailment is a way of life around here. 

You know, pole vaulting is really hard.  I did track and field for a year in high school, and I never could get the hang of that.  I was much better suited to tennis and the mile run.

(How's that for furthering the derailment?) ;)
I played soccer my junior year.  We would scrimmage with the track team.  One of our forwards was a sprinter and somehow I ended up his running partner  ::).  Found out I could run a quarter in 56 seconds. 
« Last Edit: February 19, 2015, 07:41:11 pm by Cinth »
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Offline Tridus

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Re: No Multiplayer For Stars Beyond Reach.
« Reply #62 on: February 19, 2015, 07:14:55 pm »
If you do get Anno 2070 + Addon, get the ARRC mod and Annocokie ;) And yeah, I don't care where it's on. But I have had a lot of bad experiences with uPlay and Steam and none with Origin so far.

And you should wait for the next steam sale, because Anno 2070+Addon is always a very good pack deal then.

.....it's possible to not have bad experiences with Origin?  What?

Okay, this is basically what happens when I try to ponder that concept:  https://www.youtube.com/watch?v=mZ7pUADoo58

It is. I had to use it for Dragon Age: Inquisition. Game installed. Game ran. Origin didn't really bug me at all. It seems entirely unnecessary when I already have Steam, but it wasn't any particular burden.

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Steam though is the main one I dont get; I've been using it pretty much since it's been there, have some damn silly number of games on it, and usually attach every non-Steam game to it for the sake of convenience.   Not once in all these years has it produced an issue, even considering my extreme impulse buying where I buy who knows what at least once a week or so.

Ditto. Steam offers a lot of value for game developers and even does some nice things for me. Of course, most of those nice things if "if I want to install a game, I know exactly where the installer is".

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Uplay is.... I'm not really sure, actually.  I stuck it on there, it did... something... and I've never dealt with it since.  My entire experience with it is the brief appearance of some sort of blue window for about 5 seconds before Anno loads.  That's really all I see of it.   I just ignore it beyond that point.

I wouldnt expect the requirement to be removed anytime soon.  If anything, Ubisoft itself is actually getting worse.  The next Anno game after 2070 was.... a craptastic dumbed-down freemium browser game.  Just... what.   It's not QUITE on the level of the atrocities that EA did to SimCity, but it's close.  I've just ignored them since.  If I know my big damn stupid corporate-idiot publishers, the Anno series may be outright dead after that, as the damn fools stand around staring into space, wondering what went wrong and why money did not violently burst out of their monitors the moment they published the game.  Just like how EA has been doing that a few times lately.  Ugh.

uPlay actually bugged me more than Origin because it feels so much more heavy, but they also sell games that use it on Steam so it's less annoying in that sense. But starting Anno means running it in Steam, which then runs uPlay, which then runs the game... then you get uPlay achievements which let you buy thingies. It wasn't particularly problematic, but it was a minor nuisance in comparison to a game that just runs in Steam.

Then, of course, Blizzard has their own launcher for their games, and I remember a rumored long term plan was to get Activision games in there too (since the platform already exists). That one lets me play a game even if half the patch isn't downloaded yet, so that's kind of cool.

Offline eRe4s3r

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Re: No Multiplayer For Stars Beyond Reach.
« Reply #63 on: February 19, 2015, 07:38:12 pm »
If you do get Anno 2070 + Addon, get the ARRC mod and Annocokie ;) And yeah, I don't care where it's on. But I have had a lot of bad experiences with uPlay and Steam and none with Origin so far.

And you should wait for the next steam sale, because Anno 2070+Addon is always a very good pack deal then.

.....it's possible to not have bad experiences with Origin?  What?


Quite so ;) Bought game on GMG, key was invalid, asked Origin support, got new working key within 2 minutes. ;) That was super nice of them, actually. And I own a lot of games on Origin (Mass Effect, Battlefield's etc.) (of which I bought none directly on Origin, hah)

And uPlay? Let me put it this way. When I click on an desktop link to a game called Anno 2070 what do you think happens? That's right, nothing. The uPlay "launcher" opens, in the Anno 2070 tab, and then you have to click play there which gates you through their slow game auto updater. (And you better hope uPlay doesn't want to update... a nice 260mb download is always fun when you want to PLAY A GAME ;P)

If I had the option I would rid Anno 2070 of uPlay.. but sadly that doesn't work with Annocookie ;P And I'd rather have online features* (ie. offline features only unlocked when you are online)
« Last Edit: February 19, 2015, 07:40:49 pm by eRe4s3r »
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Offline Coppermantis

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Re: No Multiplayer For Stars Beyond Reach.
« Reply #64 on: February 19, 2015, 11:53:02 pm »
...I like Origin. People hate it for its association with EA, but functionally it's really no different from Steam except for the community features that I really don't care about that much. It launches my games and does a good job of it, which is all I need it to do. And my experience with their customer service has always seen my problems resolved in a timely manner, so I'm not sure where the hate comes from.
I can already tell this is going to be a roller coaster ride of disappointment.

Offline Misery

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Re: No Multiplayer For Stars Beyond Reach.
« Reply #65 on: February 20, 2015, 04:58:17 am »
I dont like it because it's an explosion of glitches.  Heck, some options in the settings are literally ignored by the thing entirely (such as the one that saves installers seperately instead of deleting them).  And the format is annoying, and the "HOLY %*&# EA IS SO GREAT BUY MORE EA GAMES" is annoying, and the selection is absolutely godawful if you dont like FPS games.  I have like, 7 games on there, if that.  I have *completely* exhausted all conceivable purchases I could ever want to make on there.  Been through the entire list.  There's nothing else.  Those bits arent as bad as the glitches and technical problems it makes though.

Customer service I dont care about.  I usually dont deal with it in any of these.  Except in the aggravating, bugtastic case of Battle.Net, which I currently dislike way more than any of the others.  "Oh, sorry, we cant update this game because Flash.  What's that?  What specific Flash-related thing is causing the problem?  Sorry, we havent the foggiest clue. Here's some gibberish for you: #SG(#JG)SHHBVA"  Though I despised that service looooooong before now, it's just that it's managed to hit an even higher level of irritating than before.  If Blizzard's games werent of freakishly high quality and fun as they are, I'd never touch it.  Though I'm still constantly tempted to exorcise the blasted thing from the machine nevertheless.   A temptation I havent given into yet.  I'll have to deal with their customer service soon though one way or another, but I havent had the patience yet.

Offline Captain Jack

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Re: No Multiplayer For Stars Beyond Reach.
« Reply #66 on: February 20, 2015, 06:38:51 am »
You know, pole vaulting is really hard.  I did track and field for a year in high school, and I never could get the hang of that.  I was much better suited to tennis and the mile run.

(How's that for furthering the derailment?) ;)
I'm a firm believer that a thread is only really begun after at least two threadjackings. (And if we're going to talk about digital distribution platforms, I'll just say that GOG is the absolute best)

Offline Zebeast46

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Re: No Multiplayer For Stars Beyond Reach.
« Reply #67 on: February 20, 2015, 08:14:50 am »
Origin is VERY annoying, half the time I cannot even run my free version of Battlefield 3 {Origin had a time where they gave away Battlefield 3 for free!!}.
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Offline x4000

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Re: No Multiplayer For Stars Beyond Reach.
« Reply #68 on: February 20, 2015, 08:36:10 am »
You know, pole vaulting is really hard.  I did track and field for a year in high school, and I never could get the hang of that.  I was much better suited to tennis and the mile run.

(How's that for furthering the derailment?) ;)
I'm a firm believer that a thread is only really begun after at least two threadjackings. (And if we're going to talk about digital distribution platforms, I'll just say that GOG is the absolute best)

You know, I think that threadjacking might be a better term than derailment.  I don't know.  That way you can say someone is a "threadjacker," which sounds good.  What do you call a "derailer" other than "derailer?"  (Because that doesn't sound cool.)  Hmm.
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Offline Misery

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Re: No Multiplayer For Stars Beyond Reach.
« Reply #69 on: February 20, 2015, 09:15:51 am »
I'm a firm believer that a thread is only really begun after at least two threadjackings.

Certainly true with threads on this forum much of the time, at least  :P

I dont even know what's going on anymore.  The train is off in space now and has turned into a duck or something. 

Offline x4000

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Re: No Multiplayer For Stars Beyond Reach.
« Reply #70 on: February 20, 2015, 09:23:40 am »
The most insane thread I've ever seen is this one, I think: https://7daystodie.com/forums/showthread.php?9027-Developer-Diary

17,428 replies over the course of 10 months at this point.  On all manner of topics, often multiple conversations overlapping at once (as with this thread, just magnified a ton).

It's like for some reason an entire subforum has been condensed into one thread.
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Offline Captain Jack

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Re: No Multiplayer For Stars Beyond Reach.
« Reply #71 on: February 20, 2015, 01:10:07 pm »
I'm a firm believer that a thread is only really begun after at least two threadjackings. (And if we're going to talk about digital distribution platforms, I'll just say that GOG is the absolute best)

You know, I think that threadjacking might be a better term than derailment.  I don't know.  That way you can say someone is a "threadjacker," which sounds good.  What do you call a "derailer" other than "derailer?"  (Because that doesn't sound cool.)  Hmm.
Yep to both. Language is fun!

The most insane thread I've ever seen is this one, I think: https://7daystodie.com/forums/showthread.php?9027-Developer-Diary

17,428 replies over the course of 10 months at this point.  On all manner of topics, often multiple conversations overlapping at once (as with this thread, just magnified a ton).

It's like for some reason an entire subforum has been condensed into one thread.
On the forum I run we have a general for every subforum, including the general subforum. This hasn't served to prevent threadjacking, but encourage a culture of it, which has led to everything from multi-thread single subject off-topic discussions, to boardwide holy flamewar, to creative writing. Can't say that we've ever had a thread moving that fast last as long, but we've got a bunch that are longer.
« Last Edit: February 20, 2015, 01:27:48 pm by Watashiwa »

Offline x4000

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Re: No Multiplayer For Stars Beyond Reach.
« Reply #72 on: February 20, 2015, 01:20:22 pm »
Wow, that's quite crazy indeed.  What forums do you manage?
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Offline Captain Jack

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Re: No Multiplayer For Stars Beyond Reach.
« Reply #73 on: February 20, 2015, 01:35:08 pm »
Wow, that's quite crazy indeed.  What forums do you manage?
Just an old fanfiction forum. I sort of inherited it after a series of events that belong in a comedy sketch. It's way smaller than it was when I joined as a member, but most of the old guard is around. Great people.

Come to think it, I was introduced to AI War through a friend on the forum who was playing it. :D

Offline x4000

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Re: No Multiplayer For Stars Beyond Reach.
« Reply #74 on: February 20, 2015, 01:35:33 pm »
Oh cool!  Very nice. :)
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