General Category > Stars Beyond Reach... This World Is Mine

Is there an exact release date yet?

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x4000:
I wouldn't say that I was changing my mind over and over again.  That implies going back and forth between the same thing over and over again.  What I was doing was iterating on an initial prototype that had promise, but never really was living up to what I wanted.  Every so often after a certain amount of iterating, I'd drop some major components of the then-current iteration and proceed with a much-revised prototype that then went through many iterations itself. 

I got the general feeling of forward movement and felt like other people had that sense as well (though perhaps that was in my head).  However, it also felt like movement toward my ultimate goal was slowing down toward the end, and I couldn't think of any other major changes that would really get it substantially closer.  And it wasn't close enough.

It's the nature of research and development, when you're doing something new.  At this point we have a bunch of knowledge on what did and didn't work and why, and hopefully Keith can make something out of that plus his own ideas.

crazyroosterman:

--- Quote from: x4000 on March 06, 2016, 09:50:08 PM ---I wouldn't say that I was changing my mind over and over again.  That implies going back and forth between the same thing over and over again.  What I was doing was iterating on an initial prototype that had promise, but never really was living up to what I wanted.  Every so often after a certain amount of iterating, I'd drop some major components of the then-current iteration and proceed with a much-revised prototype that then went through many iterations itself. 

I got the general feeling of forward movement and felt like other people had that sense as well (though perhaps that was in my head).  However, it also felt like movement toward my ultimate goal was slowing down toward the end, and I couldn't think of any other major changes that would really get it substantially closer.  And it wasn't close enough.

It's the nature of research and development, when you're doing something new.  At this point we have a bunch of knowledge on what did and didn't work and why, and hopefully Keith can make something out of that plus his own ideas.

--- End quote ---
fair enough I never really got to bothered about during testing(apart from the occasional worrying) since at the time I was un aware of the financial issue but though I look forward to seeing what Keith does with the game and that it achieves its full potential.

Pumpkin:

--- Quote from: x4000 on March 06, 2016, 09:50:08 PM ---I got the general feeling of forward movement and felt like other people had that sense as well (though perhaps that was in my head).

--- End quote ---
It was forward. Well, at least in two heads.

Nha, seriously, being a redshirt of the first days, I can assure you it was moving forward. Forward what, I can't tell :P but it was definitely improving with each step.


--- Quote from: x4000 on March 06, 2016, 04:36:55 PM ---with a few very core alpha testers
--- End quote ---
Whoa. That sounds like a privilege. I wish I'll be an Arcen's "core" something, one day. Debating game mechanism on a project like that should be something! Both daunting and exciting, I guess.

Well, enough child-dreaming. I hope you "core" guys manage to keep it up in these dire times. I'm looking forward to see the result of this work.

x4000:
It's mainly a matter of some people that Keith personally knows really well at this point and that he knows are most likely to share his vision to some extent... but also be willing to respectfully stomp it to death if it isn't living up to what he and they would want.  For that sort of thing it's mainly a matter of personal comfort I suppose, and also really not wanting too many people at an early stage.  Honestly I've not even seen it except one passing glance super duper early in that process.

donblas:
Yeah if it graduates to the point us red-shirt "plebs" can test things, please at post here (or the beta forum).

I found the game interesting, but not captivating, last iteration. Optimizing building placement, handling tech tree, and dealing with an ever growing society was fun. Interactions with the other races not so much (felt like solitaire).

I have still have hope it can be made awesome.

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