General Category > Stars Beyond Reach... This World Is Mine

Faction Uniqueness?

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wwwhhattt:

--- Quote from: x4000 on November 26, 2014, 08:47:57 am ---2. You-the-human are basically cooperating side by side with the racial leader that you select for your faction at the start of the game.  So it's a partnership between the human and the racial leader.

--- End quote ---
Would that mean that the race you're playing with isn't entirely in your control, or are you given complete control over the parts of the colony relevant to the game?

x4000:

--- Quote from: wwwhhattt on November 26, 2014, 09:26:14 am ---
--- Quote from: x4000 on November 26, 2014, 08:47:57 am ---2. You-the-human are basically cooperating side by side with the racial leader that you select for your faction at the start of the game.  So it's a partnership between the human and the racial leader.

--- End quote ---
Would that mean that the race you're playing with isn't entirely in your control, or are you given complete control over the parts of the colony relevant to the game?

--- End quote ---

I think the most direct of your questions is "is this like TLF where you aren't really in control," and the answer is definitely NO!  For practical purposes, this plays like SimCity or Civ or whatever, where you are in direct control of pretty much everything.

THAT said, morale is a thing, and there are other needs that can cause problems for you where you kind of have to go with the "will of the people" for a while.  One of the reasons the Burlusts in particular are hard to play as is that their morale goes down if they aren't fighting wars.  So you either have to do other things to pacify them, or you have to have a strategy in which you do a lot of warring.

By the by, that's one big difference from the Krolin: the Krolin don't have that incessant need to fight, and they are very much under centralized control more.

In terms of exactly what the nature of your relationship is with the racial leader you select is, I have not firmly decided on that.  Honestly I think that the idea is that you-the-player are actually representing the combined will of both that leader and the human that came with.  Possibly I'll do something sci-fi-like and actually merge the brain of the human with that of the racial leader, so that you are one mind, but two personalities in one.  That might be fun.

THAT said, I do intend to also have some large institutions (Central Military Command and Central Bank are the two semi-designed thus far) that involve independent subordinates of yours.  All of your mayors are puppets, but these guys would not be.  You wouldn't have to construct those buildings, but if you did then you would gain benefits as well as a new layer of complexity in terms of having to please the finance guys or the military industrial complex, etc.

I hope to make it so that you have threats from within your empire IF you create those institutions and then displease them enough.  So that then basically you might be deposed and lose the game if you opt to establish the military that way and then don't at least align your interests with theirs somewhat.  But if you DO align your interests with them at least enough to keep them from deposing you, then having that extra might can be a big asset to you, so it's a tough choice.  You're basically introducing an independent element into your own faction that otherwise doesn't exist.

Anyway, to the core question: yes, you are as autocratic as in most any strategy game.

Draco18s:

--- Quote from: x4000 on November 26, 2014, 08:47:57 am ---About Balance
The most immediate question is "how do you balance a game like this?"  The most clear answer is "you don't."  In the same sense that AI War is not balanced between all its scenarios, neither will this be.  With AI War, depending on what you select in the lobby, you may have an easier game or an insane game.  It's like fine-tuning your difficulty.  Turn on the Zenith Trader, and that's a nice little boost for you for the most part.  Turn on the Human Colonies, and that's a nice little penalty.
--- End quote ---

"Screw balance, by the time the player finds something that's truly broken, no one will be playing it any more."

Histidine:
"Kahuna won 10/10 game as Peltians again, fix plz"

x4000:
Haha, that's funny.

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