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There is now a certain amount of free capacity in terms of graves and trash storage at each city that makes it so that you don't immediately have problems with those right at the start of Act I. The specific values will later vary by difficulty, but right now are 2k and 100k respectively.
Opened your save. My computer wept. Switched to the ST planet and ship icons filled my screen, so I zoomed out. Game told me that it _was_ totally zoomed out. You could seriously walk from one end of the inner grav well to the other without getting your feet cold.
The following changes have been made to small shops versus commercial offices:Small ships: * HP 400 to 220. * Militia attack power down to 4 from 8. * EXP per turn from 20 to 5.Commercial offices: * HP 220 to 400. * Crowns per turn from 300 to 800. * Construction cost from 4800 to 7000. * EXP per turn from 15 to 10. * Pollution from 10 to 7. * Crime protection need from 150 to 35. * Now produces 1 science per turn.
Small airships, the unexpected competitor to office buildings
QuoteThe following changes have been made to small shops versus commercial offices:Small ships: * HP 400 to 220. * Militia attack power down to 4 from 8. * EXP per turn from 20 to 5.Commercial offices: * HP 220 to 400. * Crowns per turn from 300 to 800. * Construction cost from 4800 to 7000. * EXP per turn from 15 to 10. * Pollution from 10 to 7. * Crime protection need from 150 to 35. * Now produces 1 science per turn.Small ships ?