General Category > Stars Beyond Reach Beta Phase 1-2 Discussion

So, banks and such...

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Misery:
....are they SUPPOSED to be giving hardly any crowns whatsoever?   I coulda sworn they actually, you know, did something before... at 1000 per turn it takes 12 turns just for the thing to break even on it's own cost.  Another few million years and it might help you buy another building.   And that's just the banks: something like commercial offices feels like a waste of perfectly good tiles.

I find I'm skipping *alot* of turns now, not because there's no decisions to be made, but because there's no money to make decisions with.  Not unless half the freaking city is a big pile of banks, anyway...  I'm just rapid-fire clicking the end turn button at times without even watching to see if stuff is happening, which to me is a sign of a big problem.  This also makes me care about the research and such even less than I already did, since it's mostly just an interruption of me clicking "end turn".  It's like, "What? Oh. Sure, whatever, just do whatever the heck this thing over here is, now go away, I have to click this now".

This is slowing things WAY the heck down.  The early part of the game in particular was already too slow as it was...

For the time being, I've stopped (again); way beyond my low patience level.  If there's something I"m missing though, do let me know...

nas1m:
For me, building a honeycomb of Commercial Offices and Banks with a Shopping Mall in the middle yields a good windfall fairly fast.
Combined with e.g. a few Logging Camps/Fisheries and the respective Cultural updates my crown income usuallly is at a convenient 20k per turn approx at turn 100 (I think)...

TheVampire100:
They were nerfed down for various reasons. Mainly because of the adjency bonuses. Also because a lot of other stuff gives now money too, including solar collectors (just WHY?). So if you want fast money, build a bunch of solar collectors. Money + energy=win.

nas1m:

--- Quote from: TheVampire100 on July 08, 2015, 09:23:36 am ---They were nerfed down for various reasons. Mainly because of the adjency bonuses. Also because a lot of other stuff gives now money too, including solar collectors (just WHY?). So if you want fast money, build a bunch of solar collectors. Money + energy=win.

--- End quote ---
Really ???? This totally escaped my notice.

kasnavada:
Factories by themselves gave hundreds of thousand each during the last patch I tested. But that's kind of abusive IMO.

Selling manufactoring product gives quite a lot of money. Otherwise, play peltians and unlock the social progress "unused crop = printing money machine".

Personally I don't find it useful to push for more money than about 30k / turn and that's achieved at about 3k to 5k pop with banks and commercial offices, and a few industry buildings.

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