Okay, current problem I'm running into is the military stuff.
I've got the Skylaxians constantly popping any building of mine that gets placed on the northeastern side of my city; doesnt matter what it is, they destroy it instantly. I figure, okay, use anti-air towers. Despite being DIRECTLY next to the buildings being attacked, the towers... do absolutely nothing at all.
So I figure, okay... I'll attack them with my own helipads! ....but there's no way to get one in attacking range, because I cannot anything to defend the construction of a helipad that's actually going to be able to do something.
As far as I can see it, this means that whoever drops a single military attacker building first has a monstrous advantage, and I honestly cant see any way around it now. There's no way to put a military building in a spot where it can actually do something. Which is a problem I'd wondered about, with the game's "no units" concept, as there's no manipulating any military stuffs once they're dropped. I cant get something in a strategic spot because it actually has to be BUILT there, and is destroyed before it can have any sort of combat effect.
I'm going to mess around with it some more... I'm suspecting I'm going to essentially have to draw a screwy line of air-defense towers to the spot I need a helipad in, which seems like an unintuitive solution to this. The mechanic in theory works out well, but it does seem a tad strange in practice. Not sure what to suggest.... that's just my current feedback from now.
Also, so far, the game is very engaging, though it took me some time to get the hang of what I was doing.
What I dont understand: What's this planetary rage counter? I havent seen like, disasters or anything happen.... I have a shrine I can build to appease that, but I havent seen a reason to do it. I'm on about turn 120 right now. Nothing bad has happened yet beyond the air attacks; havent had any citizens die to anything or anything else go wrong.
Also, crime.
Also I cant get the embassy to do anything. I've got the entire Skylaxian city scouted and some of the Neinzul, Evuck, and Thoraxian, but it doesnt let me select one.
.....and now disease randomly goes bonkers. NO idea what causes that, and the only building that can even conceivably do something about it is buried quite far into the tech tree; that bit might be a major balance problem. At this point, it's probably unfixable. I'd wondered if it was polution, but the hazmat buildings seem to barely make a dent in that. Doubt it matters at this point. Every time I get the birth rate higher than the death rate (by spamming birth centers) another disease appears; currently there's 4 of them at once.
EDIT: Also I'm now getting the social levelups like EVERY SINGLE TURN. I'm doubting that's supposed to happen.
AND THEN UTTER CHAOS. Whole mess is still running, but... it's just this berserk mass of red numbers and horrible icons of impending DOOOOOM. So my first run pretty much comes to an end around... turn 173? I think that's where it was. The citizens ended up killing themselves with smog.
I'll have another go later tonight and see if things go differently now that I know more about what I"m doing. I think the most difficult part was learning just how building positioning affects things.
I never did get to shoot the Skylaxians. Dunno what I ever did to them in the first place, aside from exist... the jerks.