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potential crashing bug?.
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Topic: potential crashing bug?. (Read 1959 times)
crazyroosterman
Master Member Mark II
Posts: 1,558
Cluck.
potential crashing bug?.
«
on:
April 26, 2015, 07:08:25 pm »
in my current game I cant seem to get past turn 400 because it keeps crashing just wanted to find out if its an actual bug or just my laptop getting up set at things if it turns out to be number one ill report it mantis and delete this topic if it isn't then ill just man up and start a new game.(I don't think though so its been okay handling everything so far)
«
Last Edit: April 26, 2015, 07:15:51 pm by crazyroosterman
»
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c.r
ptarth
Arcen Volunteer
Hero Member Mark III
Posts: 1,166
I'm probably joking.
Re: potential crashing bug?.
«
Reply #1 on:
April 26, 2015, 08:23:28 pm »
My computer didn't lock up when it tried to end turn, but it wouldn't do anything else (even allow me to force close the application). I'd say post it.
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Note: This post contains content that is meant to be whimsical. Any belittlement or trivialization of complex issues is only intended to lighten the mood and does not reflect upon the merit of those positions.
x4000
Chris McElligott Park, Arcen Founder and Lead Dev
Arcen Staff
Zenith Council Member Mark III
Posts: 31,651
Re: potential crashing bug?.
«
Reply #2 on:
April 26, 2015, 08:50:25 pm »
I'll link this to Keith, we'll see what's up. No mantis required in this case since I happened to see it. Thanks!
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Have ideas or bug reports for one of our games?
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crazyroosterman
Master Member Mark II
Posts: 1,558
Cluck.
Re: potential crashing bug?.
«
Reply #3 on:
April 26, 2015, 09:42:15 pm »
great I'm glad its not my laptop getting funky other wise that would have been annoying.
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c.r
x4000
Chris McElligott Park, Arcen Founder and Lead Dev
Arcen Staff
Zenith Council Member Mark III
Posts: 31,651
Re: potential crashing bug?.
«
Reply #4 on:
April 27, 2015, 05:10:19 pm »
Thanks for your patience with this. It's some sort of infinite loop when the Skylaxians try to place a bunch of tiles at once. I don't know what's up, and Keith is in the middle of some performance hunting that is related, so it may be tomorrow or the next day before we get this properly sorted.
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Have ideas or bug reports for one of our games?
Mantis
for Suggestions and Bug Reports. Thanks for helping to make our games better!
ptarth
Arcen Volunteer
Hero Member Mark III
Posts: 1,166
I'm probably joking.
Re: potential crashing bug?.
«
Reply #5 on:
April 27, 2015, 05:22:50 pm »
Hey now, why do you guys keep oppressing our mass production lifestyle?
Logged
Note: This post contains content that is meant to be whimsical. Any belittlement or trivialization of complex issues is only intended to lighten the mood and does not reflect upon the merit of those positions.
crazyroosterman
Master Member Mark II
Posts: 1,558
Cluck.
Re: potential crashing bug?.
«
Reply #6 on:
April 27, 2015, 05:51:35 pm »
fair enough dam skylaxians with their mental disorders which prevent them from actually manning their solar lasers and prevents them from understanding the basic concept of not shooting each other
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c.r
x4000
Chris McElligott Park, Arcen Founder and Lead Dev
Arcen Staff
Zenith Council Member Mark III
Posts: 31,651
Re: potential crashing bug?.
«
Reply #7 on:
April 27, 2015, 07:18:47 pm »
Wait, the skylaxians are shooting each other?
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Have ideas or bug reports for one of our games?
Mantis
for Suggestions and Bug Reports. Thanks for helping to make our games better!
crazyroosterman
Master Member Mark II
Posts: 1,558
Cluck.
Re: potential crashing bug?.
«
Reply #8 on:
April 27, 2015, 08:26:40 pm »
sorry I meant shooting each other as in me and them shooting each other that hasn't happened as a bug (yet) so far thank the heavens.
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c.r
x4000
Chris McElligott Park, Arcen Founder and Lead Dev
Arcen Staff
Zenith Council Member Mark III
Posts: 31,651
Re: potential crashing bug?.
«
Reply #9 on:
April 28, 2015, 12:14:17 pm »
In the process of fixing the slow interturn issues, Keith also fixed this.
The turns in this particular game still take about 4 seconds to process, which is annoying, but it's vastly better than it was before for sure! More optimizations to come later.
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Have ideas or bug reports for one of our games?
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crazyroosterman
Master Member Mark II
Posts: 1,558
Cluck.
Re: potential crashing bug?.
«
Reply #10 on:
April 29, 2015, 04:42:41 am »
enougher crashing bug I think I've encountered tried going into my felyn game last night and it just straight up crashed......which in turn after a convoluted series of events molested my laptop and made it unusable for the rest of the night open the save at your own risk!!!.(but hey at least I didn't stay up for ages for once) edit just tried the game again in non full screen(because I figured If the game crashed this would stop it crashing my computer) and...its working fine?!.....(computers are freaking weird)
«
Last Edit: April 29, 2015, 04:47:59 am by crazyroosterman
»
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c.r
x4000
Chris McElligott Park, Arcen Founder and Lead Dev
Arcen Staff
Zenith Council Member Mark III
Posts: 31,651
Re: potential crashing bug?.
«
Reply #11 on:
April 29, 2015, 10:05:19 am »
Hmmmm... I would suggest playing in windowed mode if it's causing you those sort of issues. What sort of specs do you have? Can you upload your error logs from the RuntimeData folder, please? If you can't repro the error with this save, then maybe the error logs will shed some light.
Thanks!
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Have ideas or bug reports for one of our games?
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crazyroosterman
Master Member Mark II
Posts: 1,558
Cluck.
Re: potential crashing bug?.
«
Reply #12 on:
April 29, 2015, 11:21:23 am »
here you are enjoy!(I don't understand much of it but I'm sure you will) ps that's the first issue of that kind I've encountered if I encounter it I again ill report it to mantis
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c.r
x4000
Chris McElligott Park, Arcen Founder and Lead Dev
Arcen Staff
Zenith Council Member Mark III
Posts: 31,651
Re: potential crashing bug?.
«
Reply #13 on:
April 29, 2015, 11:23:45 am »
Thanks! I think this does shed some light actually.
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Have ideas or bug reports for one of our games?
Mantis
for Suggestions and Bug Reports. Thanks for helping to make our games better!
x4000
Chris McElligott Park, Arcen Founder and Lead Dev
Arcen Staff
Zenith Council Member Mark III
Posts: 31,651
Re: potential crashing bug?.
«
Reply #14 on:
April 29, 2015, 11:26:58 am »
Actually, a question for you: in the settings, in the extras tab, do you have those two Debug: Show MS Taken things turned on? If so, that may be your problem right there -- they aren't meant to be used during regular gameplay for long durations.
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Have ideas or bug reports for one of our games?
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for Suggestions and Bug Reports. Thanks for helping to make our games better!
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« previous
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Arcen Games
»
General Category
»
Stars Beyond Reach... This World Is Mine
»
Stars Beyond Reach Beta Discussion
»
Stars Beyond Reach Beta Phase 1-2 Discussion
»
potential crashing bug?.