I don't think that it is unfortunate, actually - I do like it after playing a bit more
Thats the lovely thing about a first impression, you see the negative things that get you stuck first(Pretty much due to lack of polish but hey, there is a reason why the game hasn't been released yet).
The adject mechanic for example is really nice and allows you to plan a bit more strategical(Great fun!) and planning resources for housing/jobs to get things done is also quite fun(With the exception that the tooltips might be a bit improved but this is currently a recognised issue).
Mantis 17146.
I also like the small bits of humour that have been implemented in the game. I enjoyed the game a lot more during my second game - Probably because I gave myself some time to process what I had learned.
The game is mostly done and great but the a few minor features(Tooltips, tutorial, flavours texts, I really love flavour texts!
) are missing, but if you look past those features I see a great game that I will play for hours and hours
I am currently in process of converting parts of the text to mantis issues.