I just started my first game using another difficulty than Normal (on Nightmare and using the Boarines just for the heck of it) and was (happily) surprised to have been attacked by rogues within the first 100 turns multiple times.
Is monster/rogue frequency already influenced/set by strategic difficulty?
The strategic difficulty tooltip does say nothing in that regard. The fact it only mentions the available crowns and population at game start never made me try something else than the default.
Had I known that I could make the early game much more interesting simply by selecting a higher difficulty I would have done this - a long time ago
.
So, is this just a clarity/tooltip issue?
Or did I stumble over a bug/something working as intended
?
EDIT: Mantised
here.