Author Topic: potential crashing bug?.  (Read 1602 times)

Offline crazyroosterman

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Re: potential crashing bug?.
« Reply #15 on: April 29, 2015, 12:12:40 pm »
yea I have all the debug things on I didn't know it causes problems so I just put it on because why not.
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Offline x4000

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Re: potential crashing bug?.
« Reply #16 on: April 29, 2015, 12:18:24 pm »
Gotcha, yeah, please turn those off. ;)  Generally speaking, debug stuff makes everything slower and eats a lot of RAM and so forth, and eventually can cause crashes and instability.  It's really useful for spot checking stuff, but not to leave on all the time.
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Offline crazyroosterman

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Re: potential crashing bug?.
« Reply #17 on: April 29, 2015, 12:53:14 pm »
already done as soon as you mentioned the possibility.
c.r

Offline x4000

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Re: potential crashing bug?.
« Reply #18 on: April 29, 2015, 01:02:30 pm »
Great!  And I added notes to those to prevent other folks from accidentally wandering into those and having trouble.  I hadn't thought to do that until you ran into the problem, and I should have.  So that's a good find! :)
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline crazyroosterman

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Re: potential crashing bug?.
« Reply #19 on: April 30, 2015, 12:44:49 pm »
boarine game now works whoop whoop!(guess ill play this now that the felyn games not working)
c.r